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drover-go/internal/gui/frontend/wailsjs/runtime/runtime.d.ts
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internal/gui: Wails app with Classic React variant + theme toggle
- app.go: App struct with stub bindings (RunCheck/StartEngine/
  StopEngine/GetStatus/Version) — emits check:result, check:done,
  engine:status, stats:update events. Real backend lands in Phase 1.
- run.go: wails.Run() with frameless 480x640 fixed window, Classic
  dark bg matching theme.
- embed.go: //go:embed all:frontend/dist for the Vite build output.
- frontend/: Vite + React project derived from `wails init -t react`.
  Removed default template assets and wired Classic variant from
  docs/design/v2/.
  - components/Classic.jsx: variant 1 with custom title bar
    (drag region, sun/moon theme toggle, min/close hooked to
    Wails WindowMinimise/Quit).
  - components/shared.jsx: useDrover hook adapted to call Wails
    bindings and listen on backend events instead of mock SCENARIOS.
    Added IconSun + IconMoon for the title-bar toggle.
  - App.jsx: owns mode state, wraps setMode in
    document.startViewTransition so the title-bar toggle gives a
    circle-reveal sweep from the cursor.
  - style.css: clean reset (overflow hidden, no scrollbars, brand
    background) — replaces the wails-react-template defaults.
  - wailsjs/go/gui/App.js: hand-written bindings since our App
    struct lives in package gui rather than the standard top-level
    main; `wails generate module` would have written package main
    bindings here.
- build/: standard wails artifacts (icon, manifest); will be
  consumed by `wails build` once we wire it through CI.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 15:17:19 +03:00

212 lines
8.8 KiB
TypeScript

/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export interface Position {
x: number;
y: number;
}
export interface Size {
w: number;
h: number;
}
export interface Screen {
isCurrent: boolean;
isPrimary: boolean;
width: number
height: number
}
// Environment information such as platform, buildtype, ...
export interface EnvironmentInfo {
buildType: string;
platform: string;
arch: string;
}
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
// emits the given event. Optional data may be passed with the event.
// This will trigger any event listeners.
export function EventsEmit(eventName: string, ...data: any): void;
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
export function EventsOn(eventName: string, callback: (...data: any) => void): void;
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
// sets up a listener for the given event name, but will only trigger a given number times.
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): void;
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
// sets up a listener for the given event name, but will only trigger once.
export function EventsOnce(eventName: string, callback: (...data: any) => void): void;
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsff)
// unregisters the listener for the given event name.
export function EventsOff(eventName: string): void;
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
// unregisters all event listeners.
export function EventsOffAll(): void;
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
// logs the given message as a raw message
export function LogPrint(message: string): void;
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
// logs the given message at the `trace` log level.
export function LogTrace(message: string): void;
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
// logs the given message at the `debug` log level.
export function LogDebug(message: string): void;
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
// logs the given message at the `error` log level.
export function LogError(message: string): void;
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
// logs the given message at the `fatal` log level.
// The application will quit after calling this method.
export function LogFatal(message: string): void;
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
// logs the given message at the `info` log level.
export function LogInfo(message: string): void;
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
// logs the given message at the `warning` log level.
export function LogWarning(message: string): void;
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
// Forces a reload by the main application as well as connected browsers.
export function WindowReload(): void;
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
// Reloads the application frontend.
export function WindowReloadApp(): void;
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
// Sets the window AlwaysOnTop or not on top.
export function WindowSetAlwaysOnTop(b: boolean): void;
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
// *Windows only*
// Sets window theme to system default (dark/light).
export function WindowSetSystemDefaultTheme(): void;
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
// *Windows only*
// Sets window to light theme.
export function WindowSetLightTheme(): void;
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
// *Windows only*
// Sets window to dark theme.
export function WindowSetDarkTheme(): void;
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
// Centers the window on the monitor the window is currently on.
export function WindowCenter(): void;
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
// Sets the text in the window title bar.
export function WindowSetTitle(title: string): void;
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
// Makes the window full screen.
export function WindowFullscreen(): void;
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
// Restores the previous window dimensions and position prior to full screen.
export function WindowUnfullscreen(): void;
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
// Sets the width and height of the window.
export function WindowSetSize(width: number, height: number): void;
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
// Gets the width and height of the window.
export function WindowGetSize(): Promise<Size>;
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMaxSize(width: number, height: number): void;
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMinSize(width: number, height: number): void;
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
// Sets the window position relative to the monitor the window is currently on.
export function WindowSetPosition(x: number, y: number): void;
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
// Gets the window position relative to the monitor the window is currently on.
export function WindowGetPosition(): Promise<Position>;
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
// Hides the window.
export function WindowHide(): void;
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
// Shows the window, if it is currently hidden.
export function WindowShow(): void;
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
// Maximises the window to fill the screen.
export function WindowMaximise(): void;
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
// Toggles between Maximised and UnMaximised.
export function WindowToggleMaximise(): void;
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
// Restores the window to the dimensions and position prior to maximising.
export function WindowUnmaximise(): void;
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
// Minimises the window.
export function WindowMinimise(): void;
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
// Restores the window to the dimensions and position prior to minimising.
export function WindowUnminimise(): void;
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
export function ScreenGetAll(): Promise<Screen[]>;
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
// Opens the given URL in the system browser.
export function BrowserOpenURL(url: string): void;
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
// Returns information about the environment
export function Environment(): Promise<EnvironmentInfo>;
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
// Quits the application.
export function Quit(): void;
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
// Hides the application.
export function Hide(): void;
// [Show](https://wails.io/docs/reference/runtime/intro#show)
// Shows the application.
export function Show(): void;