internal/gui: Wails app with Classic React variant + theme toggle
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- app.go: App struct with stub bindings (RunCheck/StartEngine/
  StopEngine/GetStatus/Version) — emits check:result, check:done,
  engine:status, stats:update events. Real backend lands in Phase 1.
- run.go: wails.Run() with frameless 480x640 fixed window, Classic
  dark bg matching theme.
- embed.go: //go:embed all:frontend/dist for the Vite build output.
- frontend/: Vite + React project derived from `wails init -t react`.
  Removed default template assets and wired Classic variant from
  docs/design/v2/.
  - components/Classic.jsx: variant 1 with custom title bar
    (drag region, sun/moon theme toggle, min/close hooked to
    Wails WindowMinimise/Quit).
  - components/shared.jsx: useDrover hook adapted to call Wails
    bindings and listen on backend events instead of mock SCENARIOS.
    Added IconSun + IconMoon for the title-bar toggle.
  - App.jsx: owns mode state, wraps setMode in
    document.startViewTransition so the title-bar toggle gives a
    circle-reveal sweep from the cursor.
  - style.css: clean reset (overflow hidden, no scrollbars, brand
    background) — replaces the wails-react-template defaults.
  - wailsjs/go/gui/App.js: hand-written bindings since our App
    struct lives in package gui rather than the standard top-level
    main; `wails generate module` would have written package main
    bindings here.
- build/: standard wails artifacts (icon, manifest); will be
  consumed by `wails build` once we wire it through CI.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-01 15:17:19 +03:00
parent 13c32c90d5
commit b6619ef53b
29 changed files with 3792 additions and 0 deletions
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// Package gui hosts the Wails app: the App struct (whose exported methods
// become the JS API for the frontend) and the Run() helper invoked from
// cmd/drover/main.go when the user double-clicks the binary.
package gui
import (
"context"
"fmt"
"math/rand"
"sync"
"time"
"github.com/wailsapp/wails/v2/pkg/runtime"
)
// App is the Wails-bound struct. Every exported method is callable from JS
// via the auto-generated wailsjs/go/main/App.* bindings.
//
// Right now everything except the proxy form is a deterministic stub —
// the real WinDivert + SOCKS5 engine arrives in Phase 1. The stubs are
// sufficient for the UI to feel alive: Check fakes a 7-step diagnostic,
// Start/Stop toggles a phase, GetStats emits realistic-looking numbers.
type App struct {
ctx context.Context
version string
mu sync.Mutex
running bool
startedAt time.Time
}
// NewApp returns a fresh App stamped with the binary's build version
// (so the GUI can display it in the title bar).
func NewApp(version string) *App { return &App{version: version} }
// Version returns the build version (e.g. "0.2.0", "test-local", or
// "dev"). Frontend reads it on mount to populate the custom title bar.
func (a *App) Version() string { return a.version }
// Startup is called by Wails right after the window is created and the
// JS runtime is ready. We grab the context for runtime.EventsEmit calls
// from any subsequent method.
func (a *App) Startup(ctx context.Context) {
a.ctx = ctx
go a.statsLoop()
}
// Config is the proxy/auth payload the frontend sends back from the form.
type Config struct {
Host string `json:"host"`
Port int `json:"port"`
Auth bool `json:"auth"`
Login string `json:"login"`
Password string `json:"password"`
}
// CheckResult is one row in the diagnostic table; the frontend listens
// for them on the "check:result" event.
type CheckResult struct {
ID string `json:"id"` // tcp / greet / auth / connect / udp / stun / api
Status string `json:"status"` // running | passed | failed | skipped
Metric string `json:"metric"`
Error string `json:"error,omitempty"`
Hint string `json:"hint,omitempty"`
Duration int64 `json:"duration_ms,omitempty"`
}
// RunCheck plays out a fake 7-step diagnostic. Each result is pushed to
// the JS side as a "check:result" event; when the run finishes we emit
// "check:done" with the overall summary.
//
// Phase 1+: replace this with internal/checker.Run() and stream its
// real results.
func (a *App) RunCheck(cfg Config) {
go func() {
ids := []string{"tcp", "greet"}
if cfg.Auth {
ids = append(ids, "auth")
}
ids = append(ids, "connect", "udp", "stun", "api")
fakeMetric := map[string]string{
"tcp": "14 ms", "greet": "SOCKS5/0x05", "auth": "user/pass · ok",
"connect": "gateway.discord.gg", "udp": "relay 1.2.3.4:54321",
"stun": "38 ms RTT", "api": "204 OK · 89 ms",
}
passedCount := 0
for _, id := range ids {
runtime.EventsEmit(a.ctx, "check:result", CheckResult{ID: id, Status: "running"})
time.Sleep(350 * time.Millisecond)
// Stub: everything passes. Real checker will fail UDP if proxy
// rejects ASSOCIATE, etc.
runtime.EventsEmit(a.ctx, "check:result", CheckResult{
ID: id,
Status: "passed",
Metric: fakeMetric[id],
Duration: 350,
})
passedCount++
}
runtime.EventsEmit(a.ctx, "check:done", map[string]int{
"total": len(ids),
"passed": passedCount,
"failed": len(ids) - passedCount,
})
}()
}
// StartEngine flips the proxy on. In the stub we just toggle the flag and
// note the start time so GetStats can produce a believable uptime.
func (a *App) StartEngine() error {
a.mu.Lock()
defer a.mu.Unlock()
a.running = true
a.startedAt = time.Now()
runtime.EventsEmit(a.ctx, "engine:status", map[string]any{"running": true})
return nil
}
// StopEngine turns the proxy off.
func (a *App) StopEngine() error {
a.mu.Lock()
defer a.mu.Unlock()
a.running = false
runtime.EventsEmit(a.ctx, "engine:status", map[string]any{"running": false})
return nil
}
// GetStatus is read by the frontend on first paint to know whether to
// show "Idle" or "Active".
func (a *App) GetStatus() map[string]any {
a.mu.Lock()
defer a.mu.Unlock()
return map[string]any{
"running": a.running,
"uptimeS": int(time.Since(a.startedAt).Seconds()),
}
}
// statsLoop emits a stats event every second when the engine is running.
// Numbers are random but stable enough to look real.
func (a *App) statsLoop() {
r := rand.New(rand.NewSource(time.Now().UnixNano()))
tick := time.NewTicker(time.Second)
defer tick.Stop()
for range tick.C {
a.mu.Lock()
if !a.running || a.ctx == nil {
a.mu.Unlock()
continue
}
uptime := int(time.Since(a.startedAt).Seconds())
a.mu.Unlock()
runtime.EventsEmit(a.ctx, "stats:update", map[string]any{
"up": r.Intn(50_000) + 5_000, // bytes/sec out
"down": r.Intn(500_000) + 50_000, // bytes/sec in
"tcp": r.Intn(8) + 1,
"udp": r.Intn(5) + 1,
"uptimeS": uptime,
})
}
}
// Greet remains as a smoke check that the bindings pipeline survived
// the transition. Frontend can call it from a debug button if needed.
func (a *App) Greet(name string) string {
return fmt.Sprintf("Hello %s — Drover-Go GUI is alive.", name)
}
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# Build Directory
The build directory is used to house all the build files and assets for your application.
The structure is:
* bin - Output directory
* darwin - macOS specific files
* windows - Windows specific files
## Mac
The `darwin` directory holds files specific to Mac builds.
These may be customised and used as part of the build. To return these files to the default state, simply delete them
and
build with `wails build`.
The directory contains the following files:
- `Info.plist` - the main plist file used for Mac builds. It is used when building using `wails build`.
- `Info.dev.plist` - same as the main plist file but used when building using `wails dev`.
## Windows
The `windows` directory contains the manifest and rc files used when building with `wails build`.
These may be customised for your application. To return these files to the default state, simply delete them and
build with `wails build`.
- `icon.ico` - The icon used for the application. This is used when building using `wails build`. If you wish to
use a different icon, simply replace this file with your own. If it is missing, a new `icon.ico` file
will be created using the `appicon.png` file in the build directory.
- `installer/*` - The files used to create the Windows installer. These are used when building using `wails build`.
- `info.json` - Application details used for Windows builds. The data here will be used by the Windows installer,
as well as the application itself (right click the exe -> properties -> details)
- `wails.exe.manifest` - The main application manifest file.
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>{{.Info.ProductName}}</string>
<key>CFBundleExecutable</key>
<string>{{.OutputFilename}}</string>
<key>CFBundleIdentifier</key>
<string>com.wails.{{.Name}}</string>
<key>CFBundleVersion</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleGetInfoString</key>
<string>{{.Info.Comments}}</string>
<key>CFBundleShortVersionString</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleIconFile</key>
<string>iconfile</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>{{.Info.Copyright}}</string>
{{if .Info.FileAssociations}}
<key>CFBundleDocumentTypes</key>
<array>
{{range .Info.FileAssociations}}
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>{{.Ext}}</string>
</array>
<key>CFBundleTypeName</key>
<string>{{.Name}}</string>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
<key>CFBundleTypeIconFile</key>
<string>{{.IconName}}</string>
</dict>
{{end}}
</array>
{{end}}
{{if .Info.Protocols}}
<key>CFBundleURLTypes</key>
<array>
{{range .Info.Protocols}}
<dict>
<key>CFBundleURLName</key>
<string>com.wails.{{.Scheme}}</string>
<key>CFBundleURLSchemes</key>
<array>
<string>{{.Scheme}}</string>
</array>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
</dict>
{{end}}
</array>
{{end}}
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
</dict>
</plist>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>{{.Info.ProductName}}</string>
<key>CFBundleExecutable</key>
<string>{{.OutputFilename}}</string>
<key>CFBundleIdentifier</key>
<string>com.wails.{{.Name}}</string>
<key>CFBundleVersion</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleGetInfoString</key>
<string>{{.Info.Comments}}</string>
<key>CFBundleShortVersionString</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleIconFile</key>
<string>iconfile</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>{{.Info.Copyright}}</string>
{{if .Info.FileAssociations}}
<key>CFBundleDocumentTypes</key>
<array>
{{range .Info.FileAssociations}}
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>{{.Ext}}</string>
</array>
<key>CFBundleTypeName</key>
<string>{{.Name}}</string>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
<key>CFBundleTypeIconFile</key>
<string>{{.IconName}}</string>
</dict>
{{end}}
</array>
{{end}}
{{if .Info.Protocols}}
<key>CFBundleURLTypes</key>
<array>
{{range .Info.Protocols}}
<dict>
<key>CFBundleURLName</key>
<string>com.wails.{{.Scheme}}</string>
<key>CFBundleURLSchemes</key>
<array>
<string>{{.Scheme}}</string>
</array>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
</dict>
{{end}}
</array>
{{end}}
</dict>
</plist>
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{
"fixed": {
"file_version": "{{.Info.ProductVersion}}"
},
"info": {
"0000": {
"ProductVersion": "{{.Info.ProductVersion}}",
"CompanyName": "{{.Info.CompanyName}}",
"FileDescription": "{{.Info.ProductName}}",
"LegalCopyright": "{{.Info.Copyright}}",
"ProductName": "{{.Info.ProductName}}",
"Comments": "{{.Info.Comments}}"
}
}
}
@@ -0,0 +1,114 @@
Unicode true
####
## Please note: Template replacements don't work in this file. They are provided with default defines like
## mentioned underneath.
## If the keyword is not defined, "wails_tools.nsh" will populate them with the values from ProjectInfo.
## If they are defined here, "wails_tools.nsh" will not touch them. This allows to use this project.nsi manually
## from outside of Wails for debugging and development of the installer.
##
## For development first make a wails nsis build to populate the "wails_tools.nsh":
## > wails build --target windows/amd64 --nsis
## Then you can call makensis on this file with specifying the path to your binary:
## For a AMD64 only installer:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app.exe
## For a ARM64 only installer:
## > makensis -DARG_WAILS_ARM64_BINARY=..\..\bin\app.exe
## For a installer with both architectures:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app-amd64.exe -DARG_WAILS_ARM64_BINARY=..\..\bin\app-arm64.exe
####
## The following information is taken from the ProjectInfo file, but they can be overwritten here.
####
## !define INFO_PROJECTNAME "MyProject" # Default "{{.Name}}"
## !define INFO_COMPANYNAME "MyCompany" # Default "{{.Info.CompanyName}}"
## !define INFO_PRODUCTNAME "MyProduct" # Default "{{.Info.ProductName}}"
## !define INFO_PRODUCTVERSION "1.0.0" # Default "{{.Info.ProductVersion}}"
## !define INFO_COPYRIGHT "Copyright" # Default "{{.Info.Copyright}}"
###
## !define PRODUCT_EXECUTABLE "Application.exe" # Default "${INFO_PROJECTNAME}.exe"
## !define UNINST_KEY_NAME "UninstKeyInRegistry" # Default "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
####
## !define REQUEST_EXECUTION_LEVEL "admin" # Default "admin" see also https://nsis.sourceforge.io/Docs/Chapter4.html
####
## Include the wails tools
####
!include "wails_tools.nsh"
# The version information for this two must consist of 4 parts
VIProductVersion "${INFO_PRODUCTVERSION}.0"
VIFileVersion "${INFO_PRODUCTVERSION}.0"
VIAddVersionKey "CompanyName" "${INFO_COMPANYNAME}"
VIAddVersionKey "FileDescription" "${INFO_PRODUCTNAME} Installer"
VIAddVersionKey "ProductVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "FileVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "LegalCopyright" "${INFO_COPYRIGHT}"
VIAddVersionKey "ProductName" "${INFO_PRODUCTNAME}"
# Enable HiDPI support. https://nsis.sourceforge.io/Reference/ManifestDPIAware
ManifestDPIAware true
!include "MUI.nsh"
!define MUI_ICON "..\icon.ico"
!define MUI_UNICON "..\icon.ico"
# !define MUI_WELCOMEFINISHPAGE_BITMAP "resources\leftimage.bmp" #Include this to add a bitmap on the left side of the Welcome Page. Must be a size of 164x314
!define MUI_FINISHPAGE_NOAUTOCLOSE # Wait on the INSTFILES page so the user can take a look into the details of the installation steps
!define MUI_ABORTWARNING # This will warn the user if they exit from the installer.
!insertmacro MUI_PAGE_WELCOME # Welcome to the installer page.
# !insertmacro MUI_PAGE_LICENSE "resources\eula.txt" # Adds a EULA page to the installer
!insertmacro MUI_PAGE_DIRECTORY # In which folder install page.
!insertmacro MUI_PAGE_INSTFILES # Installing page.
!insertmacro MUI_PAGE_FINISH # Finished installation page.
!insertmacro MUI_UNPAGE_INSTFILES # Uinstalling page
!insertmacro MUI_LANGUAGE "English" # Set the Language of the installer
## The following two statements can be used to sign the installer and the uninstaller. The path to the binaries are provided in %1
#!uninstfinalize 'signtool --file "%1"'
#!finalize 'signtool --file "%1"'
Name "${INFO_PRODUCTNAME}"
OutFile "..\..\bin\${INFO_PROJECTNAME}-${ARCH}-installer.exe" # Name of the installer's file.
InstallDir "$PROGRAMFILES64\${INFO_COMPANYNAME}\${INFO_PRODUCTNAME}" # Default installing folder ($PROGRAMFILES is Program Files folder).
ShowInstDetails show # This will always show the installation details.
Function .onInit
!insertmacro wails.checkArchitecture
FunctionEnd
Section
!insertmacro wails.setShellContext
!insertmacro wails.webview2runtime
SetOutPath $INSTDIR
!insertmacro wails.files
CreateShortcut "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
CreateShortCut "$DESKTOP\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
!insertmacro wails.associateFiles
!insertmacro wails.associateCustomProtocols
!insertmacro wails.writeUninstaller
SectionEnd
Section "uninstall"
!insertmacro wails.setShellContext
RMDir /r "$AppData\${PRODUCT_EXECUTABLE}" # Remove the WebView2 DataPath
RMDir /r $INSTDIR
Delete "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk"
Delete "$DESKTOP\${INFO_PRODUCTNAME}.lnk"
!insertmacro wails.unassociateFiles
!insertmacro wails.unassociateCustomProtocols
!insertmacro wails.deleteUninstaller
SectionEnd
@@ -0,0 +1,249 @@
# DO NOT EDIT - Generated automatically by `wails build`
!include "x64.nsh"
!include "WinVer.nsh"
!include "FileFunc.nsh"
!ifndef INFO_PROJECTNAME
!define INFO_PROJECTNAME "{{.Name}}"
!endif
!ifndef INFO_COMPANYNAME
!define INFO_COMPANYNAME "{{.Info.CompanyName}}"
!endif
!ifndef INFO_PRODUCTNAME
!define INFO_PRODUCTNAME "{{.Info.ProductName}}"
!endif
!ifndef INFO_PRODUCTVERSION
!define INFO_PRODUCTVERSION "{{.Info.ProductVersion}}"
!endif
!ifndef INFO_COPYRIGHT
!define INFO_COPYRIGHT "{{.Info.Copyright}}"
!endif
!ifndef PRODUCT_EXECUTABLE
!define PRODUCT_EXECUTABLE "${INFO_PROJECTNAME}.exe"
!endif
!ifndef UNINST_KEY_NAME
!define UNINST_KEY_NAME "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
!endif
!define UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINST_KEY_NAME}"
!ifndef REQUEST_EXECUTION_LEVEL
!define REQUEST_EXECUTION_LEVEL "admin"
!endif
RequestExecutionLevel "${REQUEST_EXECUTION_LEVEL}"
!ifdef ARG_WAILS_AMD64_BINARY
!define SUPPORTS_AMD64
!endif
!ifdef ARG_WAILS_ARM64_BINARY
!define SUPPORTS_ARM64
!endif
!ifdef SUPPORTS_AMD64
!ifdef SUPPORTS_ARM64
!define ARCH "amd64_arm64"
!else
!define ARCH "amd64"
!endif
!else
!ifdef SUPPORTS_ARM64
!define ARCH "arm64"
!else
!error "Wails: Undefined ARCH, please provide at least one of ARG_WAILS_AMD64_BINARY or ARG_WAILS_ARM64_BINARY"
!endif
!endif
!macro wails.checkArchitecture
!ifndef WAILS_WIN10_REQUIRED
!define WAILS_WIN10_REQUIRED "This product is only supported on Windows 10 (Server 2016) and later."
!endif
!ifndef WAILS_ARCHITECTURE_NOT_SUPPORTED
!define WAILS_ARCHITECTURE_NOT_SUPPORTED "This product can't be installed on the current Windows architecture. Supports: ${ARCH}"
!endif
${If} ${AtLeastWin10}
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
Goto ok
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
Goto ok
${EndIf}
!endif
IfSilent silentArch notSilentArch
silentArch:
SetErrorLevel 65
Abort
notSilentArch:
MessageBox MB_OK "${WAILS_ARCHITECTURE_NOT_SUPPORTED}"
Quit
${else}
IfSilent silentWin notSilentWin
silentWin:
SetErrorLevel 64
Abort
notSilentWin:
MessageBox MB_OK "${WAILS_WIN10_REQUIRED}"
Quit
${EndIf}
ok:
!macroend
!macro wails.files
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_AMD64_BINARY}"
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_ARM64_BINARY}"
${EndIf}
!endif
!macroend
!macro wails.writeUninstaller
WriteUninstaller "$INSTDIR\uninstall.exe"
SetRegView 64
WriteRegStr HKLM "${UNINST_KEY}" "Publisher" "${INFO_COMPANYNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayName" "${INFO_PRODUCTNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayVersion" "${INFO_PRODUCTVERSION}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayIcon" "$INSTDIR\${PRODUCT_EXECUTABLE}"
WriteRegStr HKLM "${UNINST_KEY}" "UninstallString" "$\"$INSTDIR\uninstall.exe$\""
WriteRegStr HKLM "${UNINST_KEY}" "QuietUninstallString" "$\"$INSTDIR\uninstall.exe$\" /S"
${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
IntFmt $0 "0x%08X" $0
WriteRegDWORD HKLM "${UNINST_KEY}" "EstimatedSize" "$0"
!macroend
!macro wails.deleteUninstaller
Delete "$INSTDIR\uninstall.exe"
SetRegView 64
DeleteRegKey HKLM "${UNINST_KEY}"
!macroend
!macro wails.setShellContext
${If} ${REQUEST_EXECUTION_LEVEL} == "admin"
SetShellVarContext all
${else}
SetShellVarContext current
${EndIf}
!macroend
# Install webview2 by launching the bootstrapper
# See https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#online-only-deployment
!macro wails.webview2runtime
!ifndef WAILS_INSTALL_WEBVIEW_DETAILPRINT
!define WAILS_INSTALL_WEBVIEW_DETAILPRINT "Installing: WebView2 Runtime"
!endif
SetRegView 64
# If the admin key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKLM "SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${If} ${REQUEST_EXECUTION_LEVEL} == "user"
# If the installer is run in user level, check the user specific key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKCU "Software\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${EndIf}
SetDetailsPrint both
DetailPrint "${WAILS_INSTALL_WEBVIEW_DETAILPRINT}"
SetDetailsPrint listonly
InitPluginsDir
CreateDirectory "$pluginsdir\webview2bootstrapper"
SetOutPath "$pluginsdir\webview2bootstrapper"
File "tmp\MicrosoftEdgeWebview2Setup.exe"
ExecWait '"$pluginsdir\webview2bootstrapper\MicrosoftEdgeWebview2Setup.exe" /silent /install'
SetDetailsPrint both
ok:
!macroend
# Copy of APP_ASSOCIATE and APP_UNASSOCIATE macros from here https://gist.github.com/nikku/281d0ef126dbc215dd58bfd5b3a5cd5b
!macro APP_ASSOCIATE EXT FILECLASS DESCRIPTION ICON COMMANDTEXT COMMAND
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "${FILECLASS}_backup" "$R0"
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "${FILECLASS}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}" "" `${DESCRIPTION}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\DefaultIcon" "" `${ICON}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell" "" "open"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open" "" `${COMMANDTEXT}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open\command" "" `${COMMAND}`
!macroend
!macro APP_UNASSOCIATE EXT FILECLASS
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" `${FILECLASS}_backup`
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "$R0"
DeleteRegKey SHELL_CONTEXT `Software\Classes\${FILECLASS}`
!macroend
!macro wails.associateFiles
; Create file associations
{{range .Info.FileAssociations}}
!insertmacro APP_ASSOCIATE "{{.Ext}}" "{{.Name}}" "{{.Description}}" "$INSTDIR\{{.IconName}}.ico" "Open with ${INFO_PRODUCTNAME}" "$INSTDIR\${PRODUCT_EXECUTABLE} $\"%1$\""
File "..\{{.IconName}}.ico"
{{end}}
!macroend
!macro wails.unassociateFiles
; Delete app associations
{{range .Info.FileAssociations}}
!insertmacro APP_UNASSOCIATE "{{.Ext}}" "{{.Name}}"
Delete "$INSTDIR\{{.IconName}}.ico"
{{end}}
!macroend
!macro CUSTOM_PROTOCOL_ASSOCIATE PROTOCOL DESCRIPTION ICON COMMAND
DeleteRegKey SHELL_CONTEXT "Software\Classes\${PROTOCOL}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}" "" "${DESCRIPTION}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}" "URL Protocol" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\DefaultIcon" "" "${ICON}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell" "" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell\open" "" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell\open\command" "" "${COMMAND}"
!macroend
!macro CUSTOM_PROTOCOL_UNASSOCIATE PROTOCOL
DeleteRegKey SHELL_CONTEXT "Software\Classes\${PROTOCOL}"
!macroend
!macro wails.associateCustomProtocols
; Create custom protocols associations
{{range .Info.Protocols}}
!insertmacro CUSTOM_PROTOCOL_ASSOCIATE "{{.Scheme}}" "{{.Description}}" "$INSTDIR\${PRODUCT_EXECUTABLE},0" "$INSTDIR\${PRODUCT_EXECUTABLE} $\"%1$\""
{{end}}
!macroend
!macro wails.unassociateCustomProtocols
; Delete app custom protocol associations
{{range .Info.Protocols}}
!insertmacro CUSTOM_PROTOCOL_UNASSOCIATE "{{.Scheme}}"
{{end}}
!macroend
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity type="win32" name="com.wails.{{.Name}}" version="{{.Info.ProductVersion}}.0" processorArchitecture="*"/>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
</dependentAssembly>
</dependency>
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware> <!-- fallback for Windows 7 and 8 -->
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness> <!-- falls back to per-monitor if per-monitor v2 is not supported -->
</asmv3:windowsSettings>
</asmv3:application>
</assembly>
+15
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@@ -0,0 +1,15 @@
package gui
import "embed"
// Assets embeds the built React frontend (frontend/dist/) into the
// Go binary so a single drover.exe ships with no external files.
// Build the frontend before `go build`:
//
// cd internal/gui/frontend && npm install && npm run build
//
// Then `go build ./cmd/drover` will pick up the fresh dist/ via this
// directive.
//
//go:embed all:frontend/dist
var Assets embed.FS
+54
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@@ -0,0 +1,54 @@
package gui
import (
"io/fs"
"strings"
"testing"
)
// TestEmbed verifies that frontend/dist actually got embedded — easy to
// silently miss this and end up with a Wails window that 404s on every
// asset.
func TestEmbed(t *testing.T) {
sub, err := fs.Sub(Assets, "frontend/dist")
if err != nil {
t.Fatalf("fs.Sub: %v", err)
}
var files []string
fs.WalkDir(sub, ".", func(p string, d fs.DirEntry, err error) error {
if err != nil || d.IsDir() {
return err
}
files = append(files, p)
return nil
})
if len(files) == 0 {
t.Fatal("frontend/dist embed is empty — did you forget `npm run build`?")
}
if !sliceContains(files, "index.html") {
t.Fatalf("no index.html in embed; got %v", files)
}
hasJS := false
for _, f := range files {
if strings.HasSuffix(f, ".js") {
hasJS = true
break
}
}
if !hasJS {
t.Fatalf("no .js bundle in embed; got %v", files)
}
t.Logf("embed contains %d files (looks healthy):", len(files))
for _, f := range files {
t.Logf(" %s", f)
}
}
func sliceContains(xs []string, x string) bool {
for _, v := range xs {
if v == x {
return true
}
}
return false
}
+13
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@@ -0,0 +1,13 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8"/>
<meta content="width=device-width, initial-scale=1.0" name="viewport"/>
<title>drover-gui</title>
</head>
<body>
<div id="root"></div>
<script src="./src/main.jsx" type="module"></script>
</body>
</html>
File diff suppressed because it is too large Load Diff
+21
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@@ -0,0 +1,21 @@
{
"name": "frontend",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"dependencies": {
"react": "^18.2.0",
"react-dom": "^18.2.0"
},
"devDependencies": {
"@types/react": "^18.0.17",
"@types/react-dom": "^18.0.6",
"@vitejs/plugin-react": "^2.0.1",
"vite": "^3.0.7"
}
}
+31
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@@ -0,0 +1,31 @@
import * as React from 'react'
import ClassicWindow from './components/Classic.jsx'
// Wails sizes the host window itself (internal/gui/run.go). Classic renders
// 100% of that surface; we own the mode state here so the title-bar toggle
// in Classic can flip between dark and light without re-mounting.
//
// onToggleMode receives the click event so we can plant a circle-reveal
// origin at the cursor position. The View Transitions API (Chromium 111+,
// Edge / WebView2 included) snapshots the old DOM, swaps to the new one
// after setMode commits, and animates between them. Fallback path just
// flips the mode synchronously when the API is missing.
export default function App() {
const [mode, setMode] = React.useState('dark')
function onToggleMode(e) {
const x = e?.clientX ?? window.innerWidth - 24
const y = e?.clientY ?? 16
document.documentElement.style.setProperty('--reveal-x', x + 'px')
document.documentElement.style.setProperty('--reveal-y', y + 'px')
const flip = () => setMode(m => (m === 'dark' ? 'light' : 'dark'))
if (document.startViewTransition) {
document.startViewTransition(flip)
} else {
flip()
}
}
return <ClassicWindow mode={mode} onToggleMode={onToggleMode} />
}
@@ -0,0 +1,93 @@
Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file not shown.

After

Width:  |  Height:  |  Size: 136 KiB

@@ -0,0 +1,469 @@
// Classic.jsx — Variant 1: Classic devtool.
// Information-dense. Mono metrics. Plain rectangles, hairline borders.
// Sober palette: neutral grays + one teal accent for primary action / success.
import * as React from 'react'
import {
useDrover,
BrandMark, IconGear, IconMin, IconClose, IconChevron, IconCopy,
IconArrowUp, IconArrowDown, IconSun, IconMoon, StatusDot,
fmtBytes, fmtUptime, fmtTime,
} from './shared.jsx'
import { WindowMinimise, Quit } from '../../wailsjs/runtime/runtime'
import { Version as GoVersion } from '../../wailsjs/go/gui/App'
const ClassicTheme = {
// dark
d: {
bg: '#1c1d20',
chrome: '#15161a',
panel: '#22242a',
panelAlt: '#1a1c20',
border: '#34373d',
borderSoft:'#2a2c32',
text: '#dde0e6',
dim: '#8a8f99',
dimmer: '#5b6068',
accent: '#3ea99f', // teal
accentDim: '#2a7d76',
danger: '#d96565',
warn: '#d9a155',
pass: '#5cba8b',
skip: '#7c8088',
inputBg: '#15161a',
btnBg: '#2c2f36',
btnBgH: '#373b43',
primaryBg: '#3ea99f',
primaryFg: '#0c1a18',
},
l: {
bg: '#f3f4f6',
chrome: '#e8eaef',
panel: '#ffffff',
panelAlt: '#f8f9fb',
border: '#d8dbe1',
borderSoft:'#e6e8ec',
text: '#1c1f24',
dim: '#5c6168',
dimmer: '#8a8f97',
accent: '#2a7d76',
accentDim: '#bdded9',
danger: '#c0463f',
warn: '#a8731e',
pass: '#2f8c5a',
skip: '#7c8088',
inputBg: '#ffffff',
btnBg: '#ffffff',
btnBgH: '#f1f2f5',
primaryBg: '#2a7d76',
primaryFg: '#ffffff',
},
};
export function ClassicWindow({ mode = 'dark', initial, onToggleMode }) {
const t = ClassicTheme[mode === 'dark' ? 'd' : 'l'];
const D = useDrover(initial);
const [version, setVersion] = React.useState('');
React.useEffect(() => { GoVersion().then(setVersion).catch(() => {}); }, []);
const palette = { pending: t.dimmer, running: t.accent, passed: t.pass, failed: t.danger, skipped: t.skip };
const fontMono = '"JetBrains Mono","SF Mono",ui-monospace,Menlo,Consolas,monospace';
const fontUI = '"Inter","Segoe UI",system-ui,sans-serif';
const isActive = D.phase === 'active';
const allChecked = D.phase === 'checked' || D.phase === 'active';
const failed = D.lastSummary?.failed ?? 0;
return (
<div style={{
width: '100vw', height: '100vh', background: t.bg, color: t.text, display: 'flex', flexDirection: 'column',
fontFamily: fontUI, fontSize: 13, lineHeight: 1.4, overflow: 'hidden',
border: mode === 'dark' ? '1px solid #000' : '1px solid #c0c3c9',
}}>
{/* ─── title bar ─── */}
<ClassicTitleBar t={t} version={version} mode={mode} onToggleMode={onToggleMode} />
{/* ─── content ─── */}
<div style={{ flex: 1, overflow: 'auto', padding: '14px 16px 0' }}>
{/* Form */}
<SectionLabel t={t}>SOCKS5 Proxy</SectionLabel>
<div style={{ display: 'flex', gap: 8, marginBottom: 8 }}>
<Field t={t} label="Host" style={{ flex: 1 }}>
<input value={D.form.host} onChange={e => D.update({ host: e.target.value })}
placeholder="95.165.72.59 или example.com"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono)} />
</Field>
<Field t={t} label="Port" style={{ width: 92 }}>
<input value={D.form.port} onChange={e => D.update({ port: e.target.value.replace(/\D/g,'') })}
placeholder="12334" inputMode="numeric"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono)} />
</Field>
</div>
<Checkbox t={t} checked={D.form.auth}
onChange={(v) => { D.update({ auth: v }); if (v) setTimeout(() => document.getElementById('cls-login')?.focus(), 30); }}>
Authentication
</Checkbox>
<div style={{ display: 'flex', gap: 8, marginTop: 8, marginBottom: 12, opacity: D.form.auth ? 1 : 0.45 }}>
<Field t={t} label="Login" style={{ flex: 1 }}>
<input id="cls-login" disabled={!D.form.auth} value={D.form.login}
onChange={e => D.update({ login: e.target.value })} placeholder="user"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono, !D.form.auth)} />
</Field>
<Field t={t} label="Password" style={{ flex: 1 }}>
<input disabled={!D.form.auth} type="password" value={D.form.password}
onChange={e => D.update({ password: e.target.value })} placeholder="••••••"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono, !D.form.auth)} />
</Field>
</div>
<PrimaryBtn t={t} onClick={D.runCheck} disabled={D.phase === 'checking' || isActive}>
{D.phase === 'checking' ? 'Checking…' : 'Check connection'}
</PrimaryBtn>
{/* Status */}
<div style={{ height: 18 }} />
<SectionLabel t={t}>Status</SectionLabel>
<ClassicStatus t={t} D={D} palette={palette} fontMono={fontMono} />
{/* Action buttons */}
<div style={{ height: 14 }} />
<div style={{ display: 'flex', gap: 8 }}>
<ClassicStartBtn t={t} D={D} fontMono={fontMono} />
<ClassicStopBtn t={t} D={D} />
</div>
{isActive && <ClassicLiveStats t={t} stats={D.stats} fontMono={fontMono} />}
<div style={{ height: 14 }} />
</div>
{/* Logs collapsible */}
<ClassicLogs t={t} D={D} fontMono={fontMono} />
</div>
);
}
// ─── pieces ─────────────────────────────────────────────────────────────────
function ClassicTitleBar({ t, version, mode, onToggleMode }) {
// Cell height = full title-bar height so the hover background fills
// edge-to-edge (no thin sliver of chrome above the red close highlight).
// alignSelf:'stretch' on the wrapper keeps it pinned to the top/bottom
// of the flex row even though parent uses alignItems:'center' for text.
const cellStyle = {
width: 38, height: '100%', display:'flex', alignItems:'center', justifyContent:'center',
color: t.dim, cursor:'pointer',
};
return (
<div style={{
height: 32, background: t.chrome, borderBottom: `1px solid ${t.borderSoft}`,
display:'flex', alignItems:'stretch',
// CSS Wails recognises for the OS title-bar drag region. The
// close/min cells below override it with --wails-draggable: no-drag
// so clicks land on the buttons, not the drag handler.
['--wails-draggable']: 'drag',
userSelect:'none',
}}>
<div style={{ display:'flex', alignItems:'center', gap:8, padding:'0 12px', flex:1 }}>
<BrandMark size={14} color={t.accent}/>
<span style={{ fontSize: 12, fontWeight: 600, letterSpacing: 0.1 }}>Drover-Go</span>
{version && <span style={{ fontSize: 11, color: t.dimmer, fontFamily:'ui-monospace,monospace' }}>v{version}</span>}
</div>
<div style={{ display:'flex', alignItems:'stretch', ['--wails-draggable']: 'no-drag' }}>
<div style={cellStyle}
title={mode === 'dark' ? 'Switch to light theme' : 'Switch to dark theme'}
onClick={(e) => onToggleMode && onToggleMode(e)}>
{mode === 'dark' ? <IconSun color={t.dim}/> : <IconMoon color={t.dim}/>}
</div>
<div style={cellStyle} title="Minimize" onClick={() => WindowMinimise()}>
<IconMin color={t.dim}/>
</div>
<div style={cellStyle} title="Close"
onClick={() => Quit()}
onMouseEnter={e => e.currentTarget.style.background = '#c0463f'}
onMouseLeave={e => e.currentTarget.style.background = 'transparent'}>
<IconClose color={t.dim}/>
</div>
</div>
</div>
);
}
function SectionLabel({ children, t }) {
return <div style={{
fontSize: 10.5, fontWeight: 600, letterSpacing: 1.2, textTransform: 'uppercase',
color: t.dim, marginBottom: 8,
}}>{children}</div>;
}
function Field({ children, label, t, style }) {
return (
<label style={{ display:'flex', flexDirection:'column', gap: 4, ...style }}>
<span style={{ fontSize: 10.5, color: t.dim, fontWeight: 500 }}>{label}</span>
{children}
</label>
);
}
function inputStyle(t, fontMono, disabled) {
return {
background: t.inputBg, color: disabled ? t.dimmer : t.text,
border: `1px solid ${t.border}`, borderRadius: 3, padding: '7px 9px',
fontFamily: fontMono, fontSize: 12, outline: 'none', width: '100%', boxSizing: 'border-box',
transition: 'border-color .12s, box-shadow .12s',
};
}
function Checkbox({ checked, onChange, children, t }) {
return (
<label style={{ display:'inline-flex', alignItems:'center', gap: 7, cursor:'pointer', userSelect:'none', fontSize: 12 }}>
<span style={{
width: 14, height: 14, borderRadius: 2, border: `1px solid ${checked ? t.accent : t.border}`,
background: checked ? t.accent : 'transparent', display:'flex', alignItems:'center', justifyContent:'center',
transition: 'background .12s, border-color .12s',
}}>
{checked && <svg width="9" height="9" viewBox="0 0 9 9"><path d="M1.5 4.5l2 2 4-4" stroke={t.primaryFg} strokeWidth="1.6" fill="none" strokeLinecap="round" strokeLinejoin="round"/></svg>}
</span>
<input type="checkbox" checked={checked} onChange={e => onChange(e.target.checked)} style={{ display:'none' }}/>
{children}
</label>
);
}
function PrimaryBtn({ t, onClick, disabled, children, style }) {
return (
<button onClick={onClick} disabled={disabled}
style={{
width:'100%', padding:'9px 12px', border:'none', borderRadius: 3,
background: disabled ? t.btnBg : t.primaryBg, color: disabled ? t.dimmer : t.primaryFg,
fontWeight: 600, fontSize: 12.5, letterSpacing: 0.1, cursor: disabled ? 'not-allowed' : 'pointer',
boxShadow: disabled ? 'none' : `inset 0 -1px 0 rgba(0,0,0,.18)`,
transition: 'background .12s', ...style,
}}>
{children}
</button>
);
}
// ─── status panel ──────────────────────────────────────────────────────────
function ClassicStatus({ t, D, palette, fontMono }) {
const idle = D.phase === 'idle';
if (idle) {
return (
<div style={{
background: t.panel, border: `1px solid ${t.borderSoft}`, borderRadius: 4,
padding: '14px 14px', display:'flex', alignItems:'center', gap: 10,
}}>
<span style={{ width: 8, height: 8, borderRadius: 4, background: t.dimmer }}/>
<span style={{ color: t.dim, fontSize: 12.5 }}>Ready to check</span>
</div>
);
}
return (
<div style={{ background: t.panel, border: `1px solid ${t.borderSoft}`, borderRadius: 4, overflow:'hidden' }}>
{/* header */}
<div style={{
padding: '8px 12px', display:'flex', alignItems:'center', gap: 8,
borderBottom: `1px solid ${t.borderSoft}`, background: t.panelAlt, fontSize: 12,
}}>
{D.phase === 'checking'
? <>
<StatusDot state="running" palette={palette} size={12}/>
<span>Running diagnostics</span>
<span style={{ marginLeft:'auto', color: t.dim, fontFamily: fontMono, fontSize: 11 }}>
{Object.keys(D.results).length}/{D.tests.length}
</span>
</>
: D.lastSummary?.failed === 0
? <span style={{ color: t.pass, fontWeight: 600 }}>All checks passed. Ready to start.</span>
: <span style={{ color: t.warn, fontWeight: 600 }}>{D.lastSummary?.failed} of {D.tests.length} checks failed. Some features won't work.</span>}
</div>
{/* tests */}
<div>
{D.tests.map((test, i) => {
const r = D.results[test.id];
const state = r?.result || (D.running === test.id ? 'running' : 'pending');
const isLast = i === D.tests.length - 1;
return (
<div key={test.id} style={{
borderBottom: !isLast ? `1px solid ${t.borderSoft}` : 'none',
padding: '6px 12px',
}}>
<div style={{ display:'flex', alignItems:'center', gap: 9, height: 22 }}>
<StatusDot state={state} palette={palette} size={12}/>
<span style={{ fontSize: 12, color: state === 'pending' ? t.dim : t.text }} title={test.desc}>
{test.label}
</span>
<span style={{ marginLeft:'auto', fontFamily: fontMono, fontSize: 11,
color: state === 'failed' ? t.danger : state === 'skipped' ? t.skip : t.dim }}>
{r?.metric || (state === 'running' ? '...' : '')}
</span>
{r?.result === 'failed' && (
<button onClick={() => D.toggleExpand(test.id)} style={iconBtnStyle(t)} title="Подробнее">
<IconChevron color={t.dim} dir={r.expanded ? 'up' : 'down'}/>
</button>
)}
</div>
{r?.result === 'failed' && r.expanded && (
<div className="drv-fadein" style={{
margin: '4px 0 6px 21px', padding: '8px 10px', borderRadius: 3,
background: mode_mix(t.danger, t.panel, 0.9), border: `1px solid ${mode_mix(t.danger, t.panel, 0.78)}`,
fontSize: 11.5, color: t.text,
}}>
<div style={{ color: t.danger, fontWeight: 600, marginBottom: 2 }}>{r.error}</div>
<div style={{ color: t.dim }}>{r.hint}</div>
<div style={{ display:'flex', gap: 6, marginTop: 6 }}>
<button onClick={() => navigator.clipboard?.writeText(`[${test.label}] ${r.error} — ${r.metric}`)}
style={smallBtn(t, fontMono)}>
<IconCopy color={t.dim}/> copy
</button>
</div>
</div>
)}
</div>
);
})}
</div>
</div>
);
}
function iconBtnStyle(t) {
return {
width: 20, height: 20, padding: 0, border:'none', background:'transparent',
cursor:'pointer', display:'inline-flex', alignItems:'center', justifyContent:'center',
borderRadius: 2,
};
}
function smallBtn(t, fontMono) {
return {
display:'inline-flex', alignItems:'center', gap: 4, padding: '3px 7px',
background: t.btnBg, border: `1px solid ${t.border}`, color: t.dim,
borderRadius: 3, fontFamily: fontMono, fontSize: 10.5, cursor:'pointer',
};
}
// crude color mix for dark/light. expects hex (#rrggbb), bg can be hex too. amount=share-of-bg.
function mode_mix(fg, bg, amt) {
const a = hexToRgb(fg), b = hexToRgb(bg);
return `rgb(${Math.round(a.r*(1-amt)+b.r*amt)},${Math.round(a.g*(1-amt)+b.g*amt)},${Math.round(a.b*(1-amt)+b.b*amt)})`;
}
function hexToRgb(h) {
const v = h.replace('#','');
return { r: parseInt(v.slice(0,2),16), g: parseInt(v.slice(2,4),16), b: parseInt(v.slice(4,6),16) };
}
// ─── start/stop ────────────────────────────────────────────────────────────
function ClassicStartBtn({ t, D, fontMono }) {
const phase = D.phase;
const summary = D.lastSummary;
const allFailed = summary && summary.failed === D.tests.length;
const checkedOk = phase === 'checked' && !allFailed;
const active = phase === 'active';
const warning = active && (summary?.failed || 0) > 0;
if (active) {
return (
<div style={{
flex:1, padding:'9px 12px', borderRadius: 3, display:'flex', alignItems:'center', justifyContent:'center', gap: 8,
background: warning ? mode_mix(t.warn, t.panel, 0.85) : mode_mix(t.pass, t.panel, 0.85),
border: `1px solid ${warning ? t.warn : t.pass}`,
color: warning ? t.warn : t.pass, fontWeight: 600, fontSize: 12.5, fontFamily: fontMono,
}}>
<span className="drv-pulsedot" style={{
width: 8, height: 8, borderRadius: 4, background: warning ? t.warn : t.pass,
}}/>
Active{warning ? ' · UDP fallback' : ''}
</div>
);
}
return (
<PrimaryBtn t={t} disabled={!checkedOk} onClick={D.startProxy} style={{ flex: 1 }}>
Start proxying
</PrimaryBtn>
);
}
function ClassicStopBtn({ t, D }) {
const enabled = D.phase === 'active';
return (
<button onClick={D.stopProxy} disabled={!enabled}
style={{
flex:1, padding:'9px 12px', borderRadius: 3, fontWeight: 600, fontSize: 12.5,
background: t.btnBg, color: enabled ? t.text : t.dimmer,
border: `1px solid ${t.border}`, cursor: enabled ? 'pointer':'not-allowed',
}}>
Stop
</button>
);
}
function ClassicLiveStats({ t, stats, fontMono }) {
const cell = (icon, val) => (
<div style={{ display:'flex', alignItems:'center', gap: 4, color: t.dim, fontFamily: fontMono, fontSize: 11 }}>
{icon}<span>{val}</span>
</div>
);
return (
<div style={{
marginTop: 8, padding: '6px 10px', borderRadius: 3,
background: t.panel, border: `1px solid ${t.borderSoft}`,
display:'flex', justifyContent:'space-between', alignItems:'center',
}}>
{cell(<IconArrowUp color={t.dim}/>, fmtBytes(stats.up))}
{cell(<IconArrowDown color={t.dim}/>, fmtBytes(stats.down))}
{cell(<span style={{fontSize:9, color:t.dimmer}}>TCP</span>, stats.tcp)}
{cell(<span style={{fontSize:9, color:t.dimmer}}>UDP</span>, stats.udp)}
{cell(<span style={{fontSize:9, color:t.dimmer}}>↑t</span>, fmtUptime(stats.uptimeS))}
</div>
);
}
// ─── logs ──────────────────────────────────────────────────────────────────
function ClassicLogs({ t, D, fontMono }) {
return (
<div style={{ borderTop: `1px solid ${t.borderSoft}`, background: t.chrome, flexShrink: 0 }}>
<button onClick={() => D.setLogsOpen(!D.logsOpen)} style={{
width:'100%', padding: '8px 14px', display:'flex', alignItems:'center', gap:8,
background:'transparent', border:'none', color: t.dim, cursor:'pointer',
fontSize: 11, fontFamily: fontMono, letterSpacing: 0.3,
}}>
<IconChevron color={t.dim} dir={D.logsOpen ? 'down' : 'right'}/>
<span style={{ textTransform:'uppercase' }}>Logs</span>
<span style={{ marginLeft: 'auto', color: t.dimmer }}>{D.logs.length} lines</span>
</button>
{D.logsOpen && (
<div style={{ borderTop: `1px solid ${t.borderSoft}` }}>
<div style={{ display:'flex', gap: 6, padding: '6px 12px', borderBottom: `1px solid ${t.borderSoft}` }}>
<button style={smallBtn(t, fontMono)}
onClick={() => navigator.clipboard?.writeText(D.logs.map(l => `[${l.level}] ${l.msg}`).join('\n'))}>copy all</button>
<button style={smallBtn(t, fontMono)} onClick={D.clearLogs}>clear</button>
<button style={smallBtn(t, fontMono)}>open log file</button>
</div>
<div className="drv-log" style={{
maxHeight: 130, overflowY: 'auto', padding: '6px 12px',
fontFamily: fontMono, fontSize: 10.5, lineHeight: 1.55, color: t.dim,
background: t.panelAlt,
}} ref={el => el && (el.scrollTop = el.scrollHeight)}>
{D.logs.map((l, i) => (
<div key={i}>
<span style={{ color: t.dimmer }}>{fmtTime(l.t)}</span>
{' '}
<span style={{ color: l.level==='ERROR'?t.danger:l.level==='WARN'?t.warn:t.pass, fontWeight: 600 }}>[{l.level}]</span>
{' '}
<span>{l.msg}</span>
</div>
))}
</div>
</div>
)}
</div>
);
}
// Default export so App.jsx can `import ClassicWindow from './components/Classic'`.
export default ClassicWindow;
@@ -0,0 +1,369 @@
// shared.jsx — state machine + shared icons/utilities for all Drover-Go variants.
//
// Original prototype loaded everything via window globals (babel script-tag
// build). For Wails + Vite we use real ESM imports/exports — additions:
// - `import * as React from 'react'` so `React.useState/useMemo/useEffect`
// keep working unchanged.
// - `export` on everything the variant components need.
// - `useDrover` no longer simulates with `SCENARIOS`; it calls the Wails
// bindings on `window.go.main.App` and listens for the events the Go
// side emits (`check:result`, `check:done`, `stats:update`, ...).
//
// The state surface (form/phase/results/stats/logs) is unchanged, so the
// UI components don't need to be rewritten — only their imports.
import * as React from 'react'
import { RunCheck, StartEngine, StopEngine, GetStatus } from '../../wailsjs/go/gui/App'
import { EventsOn, EventsOff } from '../../wailsjs/runtime/runtime'
// ─── Test catalog ──────────────────────────────────────────────────────────
export const ALL_TESTS = [
{ id: 'tcp', label: 'TCP reachability', desc: 'TCP-соединение до прокси установлено' },
{ id: 'greet', label: 'SOCKS5 greeting', desc: 'Прокси отвечает по протоколу SOCKS5' },
{ id: 'auth', label: 'SOCKS5 authentication', desc: 'Аутентификация по логину/паролю принята', authOnly: true },
{ id: 'connect', label: 'TCP CONNECT to Discord', desc: 'Прокси проксирует TCP к gateway' },
{ id: 'udp', label: 'UDP ASSOCIATE', desc: 'Прокси выдал UDP-релей' },
{ id: 'stun', label: 'UDP round-trip via STUN', desc: 'UDP-пакеты ходят туда-обратно' },
{ id: 'api', label: 'Discord API reachable', desc: 'HTTPS до discord.com через прокси' },
];
// Pre-baked scenarios so the prototype feels alive. Each entry per test:
// { result: 'passed'|'failed'|'skipped', metric: '12 ms' | 'ok' | …, error?: 'short msg', hint?: 'what to try' }
const SCENARIOS = {
// Default happy path (no auth)
happy: {
tcp: { result: 'passed', metric: '14 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'passed', metric: 'relay 95.165.72.59:54321' },
stun: { result: 'passed', metric: '38 ms RTT' },
api: { result: 'passed', metric: '204 OK · 89 ms' },
},
// With auth
happyAuth: {
tcp: { result: 'passed', metric: '14 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
auth: { result: 'passed', metric: 'user/pass · ok' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'passed', metric: 'relay 95.165.72.59:54321' },
stun: { result: 'passed', metric: '38 ms RTT' },
api: { result: 'passed', metric: '204 OK · 89 ms' },
},
// UDP fails — common Discord scenario
udpFail: {
tcp: { result: 'passed', metric: '17 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'failed', metric: 'X\'07 cmd not supported',
error: 'Прокси не поддерживает UDP ASSOCIATE.',
hint: 'Голос и демонстрация экрана работать не будут. Текст и API — будут. Попробуйте другой SOCKS5-сервер с поддержкой UDP.' },
stun: { result: 'skipped', metric: 'требует UDP ASSOCIATE' },
api: { result: 'passed', metric: '204 OK · 92 ms' },
},
};
export function getTests(authEnabled) {
return ALL_TESTS.filter(t => !t.authOnly || authEnabled);
}
// ─── Drover state hook ─────────────────────────────────────────────────────
// Owns: form values, diagnostic phase, per-test results, drover-active state,
// live stats counter, log buffer.
// phase: 'idle' | 'checking' | 'checked' | 'active'
export function useDrover(initial = {}) {
const [form, setForm] = React.useState({
host: '95.165.72.59',
port: '12334',
auth: false,
login: '',
password: '',
...initial,
});
const [phase, setPhase] = React.useState('idle');
const [results, setResults] = React.useState({}); // testId -> {result, metric, error, hint, expanded}
const [running, setRunning] = React.useState(null); // currently-running test id
const [scenario, setScenario] = React.useState('happy'); // kept for compat with prototype, unused with real backend
const [stats, setStats] = React.useState({ up: 0, down: 0, tcp: 0, udp: 0, uptimeS: 0 });
const [logs, setLogs] = React.useState(() => seedLogs());
const [logsOpen, setLogsOpen] = React.useState(false);
const tests = getTests(form.auth);
const lastSummary = React.useMemo(() => {
if (phase !== 'checked' && phase !== 'active') return null;
const ids = tests.map(t => t.id);
const failed = ids.filter(id => results[id]?.result === 'failed').length;
return { total: ids.length, failed };
}, [phase, results, tests]);
// ── actions ────────────────────────────────────────────────────────────
function update(patch) { setForm(f => ({ ...f, ...patch })); }
function pushLog(level, msg) {
setLogs(l => [...l.slice(-499), { t: Date.now(), level, msg }]);
}
// Subscribe to backend events once. The Go side emits:
// check:result → one test result (id, status, metric, error, hint)
// check:done → diagnostic finished, summary {total, passed, failed}
// engine:status → {running: bool}
// stats:update → {up, down, tcp, udp, uptimeS}
React.useEffect(() => {
const offResult = EventsOn('check:result', (r) => {
if (r.status === 'running') {
setRunning(r.id);
return;
}
// Convert backend "status" field to the frontend's "result" field used
// by the Classic/Fluent/etc components.
setResults(prev => ({
...prev,
[r.id]: {
result: r.status,
metric: r.metric,
error: r.error,
hint: r.hint,
expanded: r.status === 'failed',
},
}));
pushLog(r.status === 'failed' ? 'ERROR' : r.status === 'skipped' ? 'WARN' : 'INFO',
`${r.id}: ${r.status}${r.metric ? ' · ' + r.metric : ''}`);
});
const offDone = EventsOn('check:done', (s) => {
setRunning(null);
setPhase('checked');
pushLog('INFO', `check finished — ${s.passed}/${s.total} passed`);
});
const offStatus = EventsOn('engine:status', (s) => {
setPhase(s.running ? 'active' : 'checked');
pushLog('INFO', s.running ? 'engine: started' : 'engine: stopped');
});
const offStats = EventsOn('stats:update', (s) => setStats(s));
return () => {
offResult();
offDone();
offStatus();
offStats();
};
}, []);
async function runCheck() {
if (phase === 'checking') return;
setPhase('checking');
setResults({});
setRunning(null);
pushLog('INFO', `connect ${form.host}:${form.port}${form.auth ? ' (auth)' : ''}`);
await RunCheck({
host: form.host,
port: parseInt(form.port, 10) || 0,
auth: form.auth,
login: form.login,
password: form.password,
});
// The rest is event-driven (check:result, check:done) — see useEffect above.
}
async function startProxy() {
if (phase !== 'checked') return;
if (lastSummary?.failed === tests.length) return;
await StartEngine();
// engine:status event will flip phase to 'active'.
}
async function stopProxy() {
if (phase !== 'active') return;
await StopEngine();
setStats({ up: 0, down: 0, tcp: 0, udp: 0, uptimeS: 0 });
}
// Reflect initial backend state (in case the engine was already running
// when the GUI was opened — e.g. via service mode).
React.useEffect(() => {
GetStatus().then((s) => {
if (s?.running) setPhase('active');
}).catch(() => {});
}, []);
// Toggle a test's expanded explanation
function toggleExpand(id) {
setResults(r => ({ ...r, [id]: { ...r[id], expanded: !r[id]?.expanded } }));
}
return {
form, update,
phase, setPhase,
tests, results, running,
scenario, setScenario,
stats,
logs, logsOpen, setLogsOpen, pushLog, clearLogs: () => setLogs([]),
lastSummary,
runCheck, startProxy, stopProxy,
toggleExpand,
};
}
function sleep(ms) { return new Promise(r => setTimeout(r, ms)); }
// Sun + moon icons for the theme-toggle button in the title bar. Style
// matches the rest (1.2 stroke, 14px square viewBox).
export function IconSun({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<circle cx="8" cy="8" r="3" stroke={color} strokeWidth="1.2"/>
<path d="M8 1.5v1.5M8 13v1.5M14.5 8H13M3 8H1.5M12.6 3.4l-1 1M4.4 11.6l-1 1M12.6 12.6l-1-1M4.4 4.4l-1-1"
stroke={color} strokeWidth="1.2" strokeLinecap="round"/>
</svg>
);
}
export function IconMoon({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<path d="M13.5 9.5A5.5 5.5 0 1 1 6.5 2.5a4 4 0 0 0 7 7z"
stroke={color} strokeWidth="1.2" strokeLinejoin="round"/>
</svg>
);
}
function seedLogs() {
const t = Date.now();
return [
{ t: t-9200, level: 'INFO', msg: 'drover-go v0.4.2 starting' },
{ t: t-9100, level: 'INFO', msg: 'config: ~/.drover/config.toml' },
{ t: t-9000, level: 'INFO', msg: 'no active session' },
];
}
export function fmtBytes(n) {
if (n < 1024) return n.toFixed(0) + ' B/s';
if (n < 1024*1024) return (n/1024).toFixed(1) + ' KB/s';
return (n/1024/1024).toFixed(2) + ' MB/s';
}
export function fmtUptime(s) {
const h = Math.floor(s/3600), m = Math.floor((s%3600)/60), ss = s%60;
if (h) return `${h}h ${m}m`;
if (m) return `${m}m ${ss}s`;
return `${ss}s`;
}
export function fmtTime(t) {
const d = new Date(t);
return d.toLocaleTimeString('en-GB', { hour12: false }) + '.' + String(d.getMilliseconds()).padStart(3,'0');
}
// ─── Shared icons (small, original) ────────────────────────────────────────
// Drover-Go mark: a downward chevron through a ring — "tunneled traffic".
export function BrandMark({ size = 16, color = 'currentColor', strokeWidth = 1.6 }) {
const s = size;
return (
<svg width={s} height={s} viewBox="0 0 24 24" fill="none" aria-hidden="true">
<circle cx="12" cy="12" r="9" stroke={color} strokeWidth={strokeWidth}/>
<path d="M7 9 L12 14 L17 9" stroke={color} strokeWidth={strokeWidth} strokeLinecap="round" strokeLinejoin="round"/>
<path d="M12 14 L12 19" stroke={color} strokeWidth={strokeWidth} strokeLinecap="round"/>
</svg>
);
}
export function IconGear({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<circle cx="8" cy="8" r="2.2" stroke={color} strokeWidth="1.2"/>
<path d="M8 1.5v2M8 12.5v2M14.5 8h-2M3.5 8h-2M12.6 3.4l-1.4 1.4M4.8 11.2l-1.4 1.4M12.6 12.6l-1.4-1.4M4.8 4.8L3.4 3.4"
stroke={color} strokeWidth="1.2" strokeLinecap="round"/>
</svg>
);
}
export function IconMin({ size=14, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 16 16"><path d="M3 8h10" stroke={color} strokeWidth="1.2" strokeLinecap="round"/></svg>;
}
export function IconClose({ size=14, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 16 16"><path d="M4 4l8 8M12 4l-8 8" stroke={color} strokeWidth="1.2" strokeLinecap="round"/></svg>;
}
export function IconChevron({ size=12, color='currentColor', dir='down' }) {
const r = { down: 0, up: 180, left: 90, right: -90 }[dir];
return <svg width={size} height={size} viewBox="0 0 12 12" style={{ transform: `rotate(${r}deg)` }}>
<path d="M3 4.5 L6 7.5 L9 4.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round" fill="none"/>
</svg>;
}
export function IconCopy({ size=12, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 12 12" fill="none">
<rect x="3" y="3" width="7" height="7" rx="1" stroke={color} strokeWidth="1.2"/>
<path d="M2 8.5V2.5C2 1.95 2.45 1.5 3 1.5h6" stroke={color} strokeWidth="1.2"/>
</svg>;
}
export function IconArrowUp({ size=10, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 10 10" fill="none">
<path d="M5 8.5V1.5M5 1.5L2 4.5M5 1.5L8 4.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round"/>
</svg>;
}
export function IconArrowDown({ size=10, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 10 10" fill="none">
<path d="M5 1.5V8.5M5 8.5L2 5.5M5 8.5L8 5.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round"/>
</svg>;
}
// ─── Test row state icons (per visual variant supplies its own colors) ─────
export function StatusDot({ state, palette, size = 12 }) {
// state: 'pending' | 'running' | 'passed' | 'failed' | 'skipped'
const c = palette[state] || palette.pending;
if (state === 'running') {
return (
<span style={{ display:'inline-block', width:size, height:size, position:'relative' }}>
<svg width={size} height={size} viewBox="0 0 16 16" style={{ animation: 'drv-spin 0.8s linear infinite' }}>
<circle cx="8" cy="8" r="6" stroke={c} strokeOpacity="0.25" strokeWidth="2" fill="none"/>
<path d="M8 2 a6 6 0 0 1 6 6" stroke={c} strokeWidth="2" strokeLinecap="round" fill="none"/>
</svg>
</span>
);
}
if (state === 'passed') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill={c}/>
<path d="M5 8.2l2 2 4-4.4" stroke="white" strokeWidth="1.6" strokeLinecap="round" strokeLinejoin="round" fill="none"/>
</svg>;
}
if (state === 'failed') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill={c}/>
<path d="M5.5 5.5l5 5M10.5 5.5l-5 5" stroke="white" strokeWidth="1.6" strokeLinecap="round"/>
</svg>;
}
if (state === 'skipped') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill="none" stroke={c} strokeWidth="1.4" strokeDasharray="2 2"/>
<path d="M5 8h6" stroke={c} strokeWidth="1.4" strokeLinecap="round"/>
</svg>;
}
// pending
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="3" fill="none" stroke={c} strokeWidth="1.4"/>
</svg>;
}
// CSS for the spinner — injected once.
if (typeof document !== 'undefined' && !document.getElementById('drv-shared-css')) {
const s = document.createElement('style');
s.id = 'drv-shared-css';
s.textContent = `
@keyframes drv-spin { to { transform: rotate(360deg); } }
@keyframes drv-pulse { 0%,100% { opacity:1; transform:scale(1);} 50% { opacity:.55; transform:scale(0.7);} }
@keyframes drv-blink { 0%,100% { opacity:1;} 50% { opacity:.35;} }
@keyframes drv-fadein { from { opacity:0; transform:translateY(-2px);} to { opacity:1; transform:none;} }
.drv-fadein { animation: drv-fadein .18s ease-out; }
.drv-pulsedot { animation: drv-pulse 1.4s ease-in-out infinite; }
.drv-shimmer::after {
content:''; position:absolute; inset:0; background: linear-gradient(90deg,transparent,rgba(255,255,255,.25),transparent);
transform:translateX(-100%); animation: drv-shim 1.6s linear infinite;
}
@keyframes drv-shim { to { transform: translateX(100%); } }
/* Hide scrollbars for log panes inside artboards */
.drv-log::-webkit-scrollbar { width:6px; }
.drv-log::-webkit-scrollbar-thumb { background: rgba(127,127,127,.35); border-radius: 3px; }
`;
document.head.appendChild(s);
}
// Expose globals
Object.assign(window, {
useDrover, getTests, ALL_TESTS, SCENARIOS,
fmtBytes, fmtUptime, fmtTime,
BrandMark, StatusDot,
IconGear, IconMin, IconClose, IconChevron, IconCopy, IconArrowUp, IconArrowDown,
});
+14
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@@ -0,0 +1,14 @@
import React from 'react'
import {createRoot} from 'react-dom/client'
import './style.css'
import App from './App'
const container = document.getElementById('root')
const root = createRoot(container)
root.render(
<React.StrictMode>
<App/>
</React.StrictMode>
)
+64
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@@ -0,0 +1,64 @@
/* Reset everything Wails react-template ships by default — Classic component
* draws the entire surface, including the title bar. */
html, body, #app, #root {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
background: #1c1d20;
color: #dde0e6;
font-family:
"Inter", "Segoe UI Variable", "Segoe UI", system-ui, -apple-system,
BlinkMacSystemFont, sans-serif;
font-size: 13.5px;
-webkit-font-smoothing: antialiased;
text-rendering: optimizeLegibility;
text-align: left;
}
* {
box-sizing: border-box;
}
*::-webkit-scrollbar {
width: 0;
height: 0;
display: none;
}
/* ─── Theme switch: circle reveal from the cursor ──────────────────────── */
/* The title-bar sun/moon button calls document.startViewTransition() before
* flipping the mode state; the API snapshots the old DOM, runs the React
* update, and gives us pseudo-elements `::view-transition-old(root)` and
* `::view-transition-new(root)` to animate between. We override the default
* cross-fade with a circular clip-path expanding from --reveal-x/y, which
* is set to the click coordinates by App.jsx right before the transition. */
::view-transition-old(root),
::view-transition-new(root) {
animation: none;
mix-blend-mode: normal;
}
/* The new state expands from a tiny circle at the cursor into the whole
* window. The old state stays put underneath. 0.45s feels lively without
* dragging — long-form circle reveals (>700ms) start to feel laggy. */
::view-transition-new(root) {
animation: theme-reveal 0.45s ease-out forwards;
}
::view-transition-old(root) {
animation: none;
z-index: 0;
}
::view-transition-new(root) {
z-index: 1;
}
@keyframes theme-reveal {
from { clip-path: circle(0% at var(--reveal-x, 50%) var(--reveal-y, 50%)); }
to { clip-path: circle(150% at var(--reveal-x, 50%) var(--reveal-y, 50%)); }
}
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import {defineConfig} from 'vite'
import react from '@vitejs/plugin-react'
// https://vitejs.dev/config/
export default defineConfig({
plugins: [react()]
})
@@ -0,0 +1,18 @@
// Manually-written JS bindings for the App struct in package
// git.okcu.io/root/drover-go/internal/gui.
//
// Wails Bind() exposes the app's methods at runtime under
// window.go.<package>.App.<Method>, where <package> is the Go package
// where App is defined (here: "gui"). These wrappers give us a stable
// import path from the React side and are the equivalent of what
// `wails generate module` would have produced if we used the standard
// flat layout.
//
// Whenever a new App method is added in internal/gui/app.go, mirror it here.
export function RunCheck(cfg) { return window['go']['gui']['App']['RunCheck'](cfg) }
export function StartEngine() { return window['go']['gui']['App']['StartEngine']() }
export function StopEngine() { return window['go']['gui']['App']['StopEngine']() }
export function GetStatus() { return window['go']['gui']['App']['GetStatus']() }
export function Version() { return window['go']['gui']['App']['Version']() }
export function Greet(name) { return window['go']['gui']['App']['Greet'](name) }
@@ -0,0 +1,24 @@
{
"name": "@wailsapp/runtime",
"version": "2.0.0",
"description": "Wails Javascript runtime library",
"main": "runtime.js",
"types": "runtime.d.ts",
"scripts": {
},
"repository": {
"type": "git",
"url": "git+https://github.com/wailsapp/wails.git"
},
"keywords": [
"Wails",
"Javascript",
"Go"
],
"author": "Lea Anthony <lea.anthony@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/wailsapp/wails/issues"
},
"homepage": "https://github.com/wailsapp/wails#readme"
}
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/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export interface Position {
x: number;
y: number;
}
export interface Size {
w: number;
h: number;
}
export interface Screen {
isCurrent: boolean;
isPrimary: boolean;
width: number
height: number
}
// Environment information such as platform, buildtype, ...
export interface EnvironmentInfo {
buildType: string;
platform: string;
arch: string;
}
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
// emits the given event. Optional data may be passed with the event.
// This will trigger any event listeners.
export function EventsEmit(eventName: string, ...data: any): void;
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
export function EventsOn(eventName: string, callback: (...data: any) => void): void;
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
// sets up a listener for the given event name, but will only trigger a given number times.
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): void;
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
// sets up a listener for the given event name, but will only trigger once.
export function EventsOnce(eventName: string, callback: (...data: any) => void): void;
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsff)
// unregisters the listener for the given event name.
export function EventsOff(eventName: string): void;
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
// unregisters all event listeners.
export function EventsOffAll(): void;
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
// logs the given message as a raw message
export function LogPrint(message: string): void;
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
// logs the given message at the `trace` log level.
export function LogTrace(message: string): void;
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
// logs the given message at the `debug` log level.
export function LogDebug(message: string): void;
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
// logs the given message at the `error` log level.
export function LogError(message: string): void;
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
// logs the given message at the `fatal` log level.
// The application will quit after calling this method.
export function LogFatal(message: string): void;
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
// logs the given message at the `info` log level.
export function LogInfo(message: string): void;
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
// logs the given message at the `warning` log level.
export function LogWarning(message: string): void;
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
// Forces a reload by the main application as well as connected browsers.
export function WindowReload(): void;
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
// Reloads the application frontend.
export function WindowReloadApp(): void;
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
// Sets the window AlwaysOnTop or not on top.
export function WindowSetAlwaysOnTop(b: boolean): void;
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
// *Windows only*
// Sets window theme to system default (dark/light).
export function WindowSetSystemDefaultTheme(): void;
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
// *Windows only*
// Sets window to light theme.
export function WindowSetLightTheme(): void;
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
// *Windows only*
// Sets window to dark theme.
export function WindowSetDarkTheme(): void;
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
// Centers the window on the monitor the window is currently on.
export function WindowCenter(): void;
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
// Sets the text in the window title bar.
export function WindowSetTitle(title: string): void;
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
// Makes the window full screen.
export function WindowFullscreen(): void;
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
// Restores the previous window dimensions and position prior to full screen.
export function WindowUnfullscreen(): void;
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
// Sets the width and height of the window.
export function WindowSetSize(width: number, height: number): void;
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
// Gets the width and height of the window.
export function WindowGetSize(): Promise<Size>;
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMaxSize(width: number, height: number): void;
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMinSize(width: number, height: number): void;
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
// Sets the window position relative to the monitor the window is currently on.
export function WindowSetPosition(x: number, y: number): void;
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
// Gets the window position relative to the monitor the window is currently on.
export function WindowGetPosition(): Promise<Position>;
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
// Hides the window.
export function WindowHide(): void;
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
// Shows the window, if it is currently hidden.
export function WindowShow(): void;
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
// Maximises the window to fill the screen.
export function WindowMaximise(): void;
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
// Toggles between Maximised and UnMaximised.
export function WindowToggleMaximise(): void;
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
// Restores the window to the dimensions and position prior to maximising.
export function WindowUnmaximise(): void;
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
// Minimises the window.
export function WindowMinimise(): void;
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
// Restores the window to the dimensions and position prior to minimising.
export function WindowUnminimise(): void;
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
export function ScreenGetAll(): Promise<Screen[]>;
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
// Opens the given URL in the system browser.
export function BrowserOpenURL(url: string): void;
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
// Returns information about the environment
export function Environment(): Promise<EnvironmentInfo>;
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
// Quits the application.
export function Quit(): void;
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
// Hides the application.
export function Hide(): void;
// [Show](https://wails.io/docs/reference/runtime/intro#show)
// Shows the application.
export function Show(): void;
@@ -0,0 +1,182 @@
/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export function LogPrint(message) {
window.runtime.LogPrint(message);
}
export function LogTrace(message) {
window.runtime.LogTrace(message);
}
export function LogDebug(message) {
window.runtime.LogDebug(message);
}
export function LogInfo(message) {
window.runtime.LogInfo(message);
}
export function LogWarning(message) {
window.runtime.LogWarning(message);
}
export function LogError(message) {
window.runtime.LogError(message);
}
export function LogFatal(message) {
window.runtime.LogFatal(message);
}
export function EventsOnMultiple(eventName, callback, maxCallbacks) {
window.runtime.EventsOnMultiple(eventName, callback, maxCallbacks);
}
export function EventsOn(eventName, callback) {
EventsOnMultiple(eventName, callback, -1);
}
export function EventsOff(eventName) {
return window.runtime.EventsOff(eventName);
}
export function EventsOffAll() {
return window.runtime.EventsOffAll();
}
export function EventsOnce(eventName, callback) {
EventsOnMultiple(eventName, callback, 1);
}
export function EventsEmit(eventName) {
let args = [eventName].slice.call(arguments);
return window.runtime.EventsEmit.apply(null, args);
}
export function WindowReload() {
window.runtime.WindowReload();
}
export function WindowReloadApp() {
window.runtime.WindowReloadApp();
}
export function WindowSetAlwaysOnTop(b) {
window.runtime.WindowSetAlwaysOnTop(b);
}
export function WindowSetSystemDefaultTheme() {
window.runtime.WindowSetSystemDefaultTheme();
}
export function WindowSetLightTheme() {
window.runtime.WindowSetLightTheme();
}
export function WindowSetDarkTheme() {
window.runtime.WindowSetDarkTheme();
}
export function WindowCenter() {
window.runtime.WindowCenter();
}
export function WindowSetTitle(title) {
window.runtime.WindowSetTitle(title);
}
export function WindowFullscreen() {
window.runtime.WindowFullscreen();
}
export function WindowUnfullscreen() {
window.runtime.WindowUnfullscreen();
}
export function WindowGetSize() {
return window.runtime.WindowGetSize();
}
export function WindowSetSize(width, height) {
window.runtime.WindowSetSize(width, height);
}
export function WindowSetMaxSize(width, height) {
window.runtime.WindowSetMaxSize(width, height);
}
export function WindowSetMinSize(width, height) {
window.runtime.WindowSetMinSize(width, height);
}
export function WindowSetPosition(x, y) {
window.runtime.WindowSetPosition(x, y);
}
export function WindowGetPosition() {
return window.runtime.WindowGetPosition();
}
export function WindowHide() {
window.runtime.WindowHide();
}
export function WindowShow() {
window.runtime.WindowShow();
}
export function WindowMaximise() {
window.runtime.WindowMaximise();
}
export function WindowToggleMaximise() {
window.runtime.WindowToggleMaximise();
}
export function WindowUnmaximise() {
window.runtime.WindowUnmaximise();
}
export function WindowMinimise() {
window.runtime.WindowMinimise();
}
export function WindowUnminimise() {
window.runtime.WindowUnminimise();
}
export function WindowSetBackgroundColour(R, G, B, A) {
window.runtime.WindowSetBackgroundColour(R, G, B, A);
}
export function ScreenGetAll() {
return window.runtime.ScreenGetAll();
}
export function BrowserOpenURL(url) {
window.runtime.BrowserOpenURL(url);
}
export function Environment() {
return window.runtime.Environment();
}
export function Quit() {
window.runtime.Quit();
}
export function Hide() {
window.runtime.Hide();
}
export function Show() {
window.runtime.Show();
}
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package gui
import (
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
"github.com/wailsapp/wails/v2/pkg/options/windows"
)
// Run launches the Wails GUI. It blocks until the window is closed.
//
// Window size matches the React design (480×640) but is resizable so
// users on smaller displays can shrink it. Title shows the version.
func Run(version string) error {
app := NewApp(version)
// Frameless = no native Windows chrome; the React Classic component
// renders its own title bar (brand mark, version, theme toggle,
// min/close icons) so we deliberately suppress the OS chrome to
// avoid stacking two title bars.
// The Classic React component renders a fixed 480×640 surface, so we
// pin the host window to exactly the same. Allowing resize would
// expose the bare Wails background colour around the React canvas
// (the "blue strip on the side" issue from early testing).
const w, h = 480, 640
return wails.Run(&options.App{
Title: "Drover-Go " + version,
Width: w,
Height: h,
MinWidth: w,
MinHeight: h,
MaxWidth: w,
MaxHeight: h,
DisableResize: true,
Frameless: true,
AssetServer: &assetserver.Options{
Assets: Assets,
},
BackgroundColour: &options.RGBA{R: 28, G: 29, B: 32, A: 1}, // matches Classic dark bg
OnStartup: app.Startup,
Windows: &windows.Options{
WebviewIsTransparent: false,
WindowIsTranslucent: false,
DisableFramelessWindowDecorations: false,
},
Bind: []interface{}{
app,
},
})
}