internal/gui: Wails app with Classic React variant + theme toggle
Build / test (push) Failing after 30s
Build / build-windows (push) Has been skipped

- app.go: App struct with stub bindings (RunCheck/StartEngine/
  StopEngine/GetStatus/Version) — emits check:result, check:done,
  engine:status, stats:update events. Real backend lands in Phase 1.
- run.go: wails.Run() with frameless 480x640 fixed window, Classic
  dark bg matching theme.
- embed.go: //go:embed all:frontend/dist for the Vite build output.
- frontend/: Vite + React project derived from `wails init -t react`.
  Removed default template assets and wired Classic variant from
  docs/design/v2/.
  - components/Classic.jsx: variant 1 with custom title bar
    (drag region, sun/moon theme toggle, min/close hooked to
    Wails WindowMinimise/Quit).
  - components/shared.jsx: useDrover hook adapted to call Wails
    bindings and listen on backend events instead of mock SCENARIOS.
    Added IconSun + IconMoon for the title-bar toggle.
  - App.jsx: owns mode state, wraps setMode in
    document.startViewTransition so the title-bar toggle gives a
    circle-reveal sweep from the cursor.
  - style.css: clean reset (overflow hidden, no scrollbars, brand
    background) — replaces the wails-react-template defaults.
  - wailsjs/go/gui/App.js: hand-written bindings since our App
    struct lives in package gui rather than the standard top-level
    main; `wails generate module` would have written package main
    bindings here.
- build/: standard wails artifacts (icon, manifest); will be
  consumed by `wails build` once we wire it through CI.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-01 15:17:19 +03:00
parent 13c32c90d5
commit b6619ef53b
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8"/>
<meta content="width=device-width, initial-scale=1.0" name="viewport"/>
<title>drover-gui</title>
</head>
<body>
<div id="root"></div>
<script src="./src/main.jsx" type="module"></script>
</body>
</html>
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{
"name": "frontend",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"dependencies": {
"react": "^18.2.0",
"react-dom": "^18.2.0"
},
"devDependencies": {
"@types/react": "^18.0.17",
"@types/react-dom": "^18.0.6",
"@vitejs/plugin-react": "^2.0.1",
"vite": "^3.0.7"
}
}
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import * as React from 'react'
import ClassicWindow from './components/Classic.jsx'
// Wails sizes the host window itself (internal/gui/run.go). Classic renders
// 100% of that surface; we own the mode state here so the title-bar toggle
// in Classic can flip between dark and light without re-mounting.
//
// onToggleMode receives the click event so we can plant a circle-reveal
// origin at the cursor position. The View Transitions API (Chromium 111+,
// Edge / WebView2 included) snapshots the old DOM, swaps to the new one
// after setMode commits, and animates between them. Fallback path just
// flips the mode synchronously when the API is missing.
export default function App() {
const [mode, setMode] = React.useState('dark')
function onToggleMode(e) {
const x = e?.clientX ?? window.innerWidth - 24
const y = e?.clientY ?? 16
document.documentElement.style.setProperty('--reveal-x', x + 'px')
document.documentElement.style.setProperty('--reveal-y', y + 'px')
const flip = () => setMode(m => (m === 'dark' ? 'light' : 'dark'))
if (document.startViewTransition) {
document.startViewTransition(flip)
} else {
flip()
}
}
return <ClassicWindow mode={mode} onToggleMode={onToggleMode} />
}
@@ -0,0 +1,93 @@
Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file not shown.

After

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// Classic.jsx — Variant 1: Classic devtool.
// Information-dense. Mono metrics. Plain rectangles, hairline borders.
// Sober palette: neutral grays + one teal accent for primary action / success.
import * as React from 'react'
import {
useDrover,
BrandMark, IconGear, IconMin, IconClose, IconChevron, IconCopy,
IconArrowUp, IconArrowDown, IconSun, IconMoon, StatusDot,
fmtBytes, fmtUptime, fmtTime,
} from './shared.jsx'
import { WindowMinimise, Quit } from '../../wailsjs/runtime/runtime'
import { Version as GoVersion } from '../../wailsjs/go/gui/App'
const ClassicTheme = {
// dark
d: {
bg: '#1c1d20',
chrome: '#15161a',
panel: '#22242a',
panelAlt: '#1a1c20',
border: '#34373d',
borderSoft:'#2a2c32',
text: '#dde0e6',
dim: '#8a8f99',
dimmer: '#5b6068',
accent: '#3ea99f', // teal
accentDim: '#2a7d76',
danger: '#d96565',
warn: '#d9a155',
pass: '#5cba8b',
skip: '#7c8088',
inputBg: '#15161a',
btnBg: '#2c2f36',
btnBgH: '#373b43',
primaryBg: '#3ea99f',
primaryFg: '#0c1a18',
},
l: {
bg: '#f3f4f6',
chrome: '#e8eaef',
panel: '#ffffff',
panelAlt: '#f8f9fb',
border: '#d8dbe1',
borderSoft:'#e6e8ec',
text: '#1c1f24',
dim: '#5c6168',
dimmer: '#8a8f97',
accent: '#2a7d76',
accentDim: '#bdded9',
danger: '#c0463f',
warn: '#a8731e',
pass: '#2f8c5a',
skip: '#7c8088',
inputBg: '#ffffff',
btnBg: '#ffffff',
btnBgH: '#f1f2f5',
primaryBg: '#2a7d76',
primaryFg: '#ffffff',
},
};
export function ClassicWindow({ mode = 'dark', initial, onToggleMode }) {
const t = ClassicTheme[mode === 'dark' ? 'd' : 'l'];
const D = useDrover(initial);
const [version, setVersion] = React.useState('');
React.useEffect(() => { GoVersion().then(setVersion).catch(() => {}); }, []);
const palette = { pending: t.dimmer, running: t.accent, passed: t.pass, failed: t.danger, skipped: t.skip };
const fontMono = '"JetBrains Mono","SF Mono",ui-monospace,Menlo,Consolas,monospace';
const fontUI = '"Inter","Segoe UI",system-ui,sans-serif';
const isActive = D.phase === 'active';
const allChecked = D.phase === 'checked' || D.phase === 'active';
const failed = D.lastSummary?.failed ?? 0;
return (
<div style={{
width: '100vw', height: '100vh', background: t.bg, color: t.text, display: 'flex', flexDirection: 'column',
fontFamily: fontUI, fontSize: 13, lineHeight: 1.4, overflow: 'hidden',
border: mode === 'dark' ? '1px solid #000' : '1px solid #c0c3c9',
}}>
{/* ─── title bar ─── */}
<ClassicTitleBar t={t} version={version} mode={mode} onToggleMode={onToggleMode} />
{/* ─── content ─── */}
<div style={{ flex: 1, overflow: 'auto', padding: '14px 16px 0' }}>
{/* Form */}
<SectionLabel t={t}>SOCKS5 Proxy</SectionLabel>
<div style={{ display: 'flex', gap: 8, marginBottom: 8 }}>
<Field t={t} label="Host" style={{ flex: 1 }}>
<input value={D.form.host} onChange={e => D.update({ host: e.target.value })}
placeholder="95.165.72.59 или example.com"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono)} />
</Field>
<Field t={t} label="Port" style={{ width: 92 }}>
<input value={D.form.port} onChange={e => D.update({ port: e.target.value.replace(/\D/g,'') })}
placeholder="12334" inputMode="numeric"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono)} />
</Field>
</div>
<Checkbox t={t} checked={D.form.auth}
onChange={(v) => { D.update({ auth: v }); if (v) setTimeout(() => document.getElementById('cls-login')?.focus(), 30); }}>
Authentication
</Checkbox>
<div style={{ display: 'flex', gap: 8, marginTop: 8, marginBottom: 12, opacity: D.form.auth ? 1 : 0.45 }}>
<Field t={t} label="Login" style={{ flex: 1 }}>
<input id="cls-login" disabled={!D.form.auth} value={D.form.login}
onChange={e => D.update({ login: e.target.value })} placeholder="user"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono, !D.form.auth)} />
</Field>
<Field t={t} label="Password" style={{ flex: 1 }}>
<input disabled={!D.form.auth} type="password" value={D.form.password}
onChange={e => D.update({ password: e.target.value })} placeholder="••••••"
onKeyDown={e => e.key === 'Enter' && D.runCheck()}
style={inputStyle(t, fontMono, !D.form.auth)} />
</Field>
</div>
<PrimaryBtn t={t} onClick={D.runCheck} disabled={D.phase === 'checking' || isActive}>
{D.phase === 'checking' ? 'Checking…' : 'Check connection'}
</PrimaryBtn>
{/* Status */}
<div style={{ height: 18 }} />
<SectionLabel t={t}>Status</SectionLabel>
<ClassicStatus t={t} D={D} palette={palette} fontMono={fontMono} />
{/* Action buttons */}
<div style={{ height: 14 }} />
<div style={{ display: 'flex', gap: 8 }}>
<ClassicStartBtn t={t} D={D} fontMono={fontMono} />
<ClassicStopBtn t={t} D={D} />
</div>
{isActive && <ClassicLiveStats t={t} stats={D.stats} fontMono={fontMono} />}
<div style={{ height: 14 }} />
</div>
{/* Logs collapsible */}
<ClassicLogs t={t} D={D} fontMono={fontMono} />
</div>
);
}
// ─── pieces ─────────────────────────────────────────────────────────────────
function ClassicTitleBar({ t, version, mode, onToggleMode }) {
// Cell height = full title-bar height so the hover background fills
// edge-to-edge (no thin sliver of chrome above the red close highlight).
// alignSelf:'stretch' on the wrapper keeps it pinned to the top/bottom
// of the flex row even though parent uses alignItems:'center' for text.
const cellStyle = {
width: 38, height: '100%', display:'flex', alignItems:'center', justifyContent:'center',
color: t.dim, cursor:'pointer',
};
return (
<div style={{
height: 32, background: t.chrome, borderBottom: `1px solid ${t.borderSoft}`,
display:'flex', alignItems:'stretch',
// CSS Wails recognises for the OS title-bar drag region. The
// close/min cells below override it with --wails-draggable: no-drag
// so clicks land on the buttons, not the drag handler.
['--wails-draggable']: 'drag',
userSelect:'none',
}}>
<div style={{ display:'flex', alignItems:'center', gap:8, padding:'0 12px', flex:1 }}>
<BrandMark size={14} color={t.accent}/>
<span style={{ fontSize: 12, fontWeight: 600, letterSpacing: 0.1 }}>Drover-Go</span>
{version && <span style={{ fontSize: 11, color: t.dimmer, fontFamily:'ui-monospace,monospace' }}>v{version}</span>}
</div>
<div style={{ display:'flex', alignItems:'stretch', ['--wails-draggable']: 'no-drag' }}>
<div style={cellStyle}
title={mode === 'dark' ? 'Switch to light theme' : 'Switch to dark theme'}
onClick={(e) => onToggleMode && onToggleMode(e)}>
{mode === 'dark' ? <IconSun color={t.dim}/> : <IconMoon color={t.dim}/>}
</div>
<div style={cellStyle} title="Minimize" onClick={() => WindowMinimise()}>
<IconMin color={t.dim}/>
</div>
<div style={cellStyle} title="Close"
onClick={() => Quit()}
onMouseEnter={e => e.currentTarget.style.background = '#c0463f'}
onMouseLeave={e => e.currentTarget.style.background = 'transparent'}>
<IconClose color={t.dim}/>
</div>
</div>
</div>
);
}
function SectionLabel({ children, t }) {
return <div style={{
fontSize: 10.5, fontWeight: 600, letterSpacing: 1.2, textTransform: 'uppercase',
color: t.dim, marginBottom: 8,
}}>{children}</div>;
}
function Field({ children, label, t, style }) {
return (
<label style={{ display:'flex', flexDirection:'column', gap: 4, ...style }}>
<span style={{ fontSize: 10.5, color: t.dim, fontWeight: 500 }}>{label}</span>
{children}
</label>
);
}
function inputStyle(t, fontMono, disabled) {
return {
background: t.inputBg, color: disabled ? t.dimmer : t.text,
border: `1px solid ${t.border}`, borderRadius: 3, padding: '7px 9px',
fontFamily: fontMono, fontSize: 12, outline: 'none', width: '100%', boxSizing: 'border-box',
transition: 'border-color .12s, box-shadow .12s',
};
}
function Checkbox({ checked, onChange, children, t }) {
return (
<label style={{ display:'inline-flex', alignItems:'center', gap: 7, cursor:'pointer', userSelect:'none', fontSize: 12 }}>
<span style={{
width: 14, height: 14, borderRadius: 2, border: `1px solid ${checked ? t.accent : t.border}`,
background: checked ? t.accent : 'transparent', display:'flex', alignItems:'center', justifyContent:'center',
transition: 'background .12s, border-color .12s',
}}>
{checked && <svg width="9" height="9" viewBox="0 0 9 9"><path d="M1.5 4.5l2 2 4-4" stroke={t.primaryFg} strokeWidth="1.6" fill="none" strokeLinecap="round" strokeLinejoin="round"/></svg>}
</span>
<input type="checkbox" checked={checked} onChange={e => onChange(e.target.checked)} style={{ display:'none' }}/>
{children}
</label>
);
}
function PrimaryBtn({ t, onClick, disabled, children, style }) {
return (
<button onClick={onClick} disabled={disabled}
style={{
width:'100%', padding:'9px 12px', border:'none', borderRadius: 3,
background: disabled ? t.btnBg : t.primaryBg, color: disabled ? t.dimmer : t.primaryFg,
fontWeight: 600, fontSize: 12.5, letterSpacing: 0.1, cursor: disabled ? 'not-allowed' : 'pointer',
boxShadow: disabled ? 'none' : `inset 0 -1px 0 rgba(0,0,0,.18)`,
transition: 'background .12s', ...style,
}}>
{children}
</button>
);
}
// ─── status panel ──────────────────────────────────────────────────────────
function ClassicStatus({ t, D, palette, fontMono }) {
const idle = D.phase === 'idle';
if (idle) {
return (
<div style={{
background: t.panel, border: `1px solid ${t.borderSoft}`, borderRadius: 4,
padding: '14px 14px', display:'flex', alignItems:'center', gap: 10,
}}>
<span style={{ width: 8, height: 8, borderRadius: 4, background: t.dimmer }}/>
<span style={{ color: t.dim, fontSize: 12.5 }}>Ready to check</span>
</div>
);
}
return (
<div style={{ background: t.panel, border: `1px solid ${t.borderSoft}`, borderRadius: 4, overflow:'hidden' }}>
{/* header */}
<div style={{
padding: '8px 12px', display:'flex', alignItems:'center', gap: 8,
borderBottom: `1px solid ${t.borderSoft}`, background: t.panelAlt, fontSize: 12,
}}>
{D.phase === 'checking'
? <>
<StatusDot state="running" palette={palette} size={12}/>
<span>Running diagnostics</span>
<span style={{ marginLeft:'auto', color: t.dim, fontFamily: fontMono, fontSize: 11 }}>
{Object.keys(D.results).length}/{D.tests.length}
</span>
</>
: D.lastSummary?.failed === 0
? <span style={{ color: t.pass, fontWeight: 600 }}>All checks passed. Ready to start.</span>
: <span style={{ color: t.warn, fontWeight: 600 }}>{D.lastSummary?.failed} of {D.tests.length} checks failed. Some features won't work.</span>}
</div>
{/* tests */}
<div>
{D.tests.map((test, i) => {
const r = D.results[test.id];
const state = r?.result || (D.running === test.id ? 'running' : 'pending');
const isLast = i === D.tests.length - 1;
return (
<div key={test.id} style={{
borderBottom: !isLast ? `1px solid ${t.borderSoft}` : 'none',
padding: '6px 12px',
}}>
<div style={{ display:'flex', alignItems:'center', gap: 9, height: 22 }}>
<StatusDot state={state} palette={palette} size={12}/>
<span style={{ fontSize: 12, color: state === 'pending' ? t.dim : t.text }} title={test.desc}>
{test.label}
</span>
<span style={{ marginLeft:'auto', fontFamily: fontMono, fontSize: 11,
color: state === 'failed' ? t.danger : state === 'skipped' ? t.skip : t.dim }}>
{r?.metric || (state === 'running' ? '...' : '')}
</span>
{r?.result === 'failed' && (
<button onClick={() => D.toggleExpand(test.id)} style={iconBtnStyle(t)} title="Подробнее">
<IconChevron color={t.dim} dir={r.expanded ? 'up' : 'down'}/>
</button>
)}
</div>
{r?.result === 'failed' && r.expanded && (
<div className="drv-fadein" style={{
margin: '4px 0 6px 21px', padding: '8px 10px', borderRadius: 3,
background: mode_mix(t.danger, t.panel, 0.9), border: `1px solid ${mode_mix(t.danger, t.panel, 0.78)}`,
fontSize: 11.5, color: t.text,
}}>
<div style={{ color: t.danger, fontWeight: 600, marginBottom: 2 }}>{r.error}</div>
<div style={{ color: t.dim }}>{r.hint}</div>
<div style={{ display:'flex', gap: 6, marginTop: 6 }}>
<button onClick={() => navigator.clipboard?.writeText(`[${test.label}] ${r.error} — ${r.metric}`)}
style={smallBtn(t, fontMono)}>
<IconCopy color={t.dim}/> copy
</button>
</div>
</div>
)}
</div>
);
})}
</div>
</div>
);
}
function iconBtnStyle(t) {
return {
width: 20, height: 20, padding: 0, border:'none', background:'transparent',
cursor:'pointer', display:'inline-flex', alignItems:'center', justifyContent:'center',
borderRadius: 2,
};
}
function smallBtn(t, fontMono) {
return {
display:'inline-flex', alignItems:'center', gap: 4, padding: '3px 7px',
background: t.btnBg, border: `1px solid ${t.border}`, color: t.dim,
borderRadius: 3, fontFamily: fontMono, fontSize: 10.5, cursor:'pointer',
};
}
// crude color mix for dark/light. expects hex (#rrggbb), bg can be hex too. amount=share-of-bg.
function mode_mix(fg, bg, amt) {
const a = hexToRgb(fg), b = hexToRgb(bg);
return `rgb(${Math.round(a.r*(1-amt)+b.r*amt)},${Math.round(a.g*(1-amt)+b.g*amt)},${Math.round(a.b*(1-amt)+b.b*amt)})`;
}
function hexToRgb(h) {
const v = h.replace('#','');
return { r: parseInt(v.slice(0,2),16), g: parseInt(v.slice(2,4),16), b: parseInt(v.slice(4,6),16) };
}
// ─── start/stop ────────────────────────────────────────────────────────────
function ClassicStartBtn({ t, D, fontMono }) {
const phase = D.phase;
const summary = D.lastSummary;
const allFailed = summary && summary.failed === D.tests.length;
const checkedOk = phase === 'checked' && !allFailed;
const active = phase === 'active';
const warning = active && (summary?.failed || 0) > 0;
if (active) {
return (
<div style={{
flex:1, padding:'9px 12px', borderRadius: 3, display:'flex', alignItems:'center', justifyContent:'center', gap: 8,
background: warning ? mode_mix(t.warn, t.panel, 0.85) : mode_mix(t.pass, t.panel, 0.85),
border: `1px solid ${warning ? t.warn : t.pass}`,
color: warning ? t.warn : t.pass, fontWeight: 600, fontSize: 12.5, fontFamily: fontMono,
}}>
<span className="drv-pulsedot" style={{
width: 8, height: 8, borderRadius: 4, background: warning ? t.warn : t.pass,
}}/>
Active{warning ? ' · UDP fallback' : ''}
</div>
);
}
return (
<PrimaryBtn t={t} disabled={!checkedOk} onClick={D.startProxy} style={{ flex: 1 }}>
Start proxying
</PrimaryBtn>
);
}
function ClassicStopBtn({ t, D }) {
const enabled = D.phase === 'active';
return (
<button onClick={D.stopProxy} disabled={!enabled}
style={{
flex:1, padding:'9px 12px', borderRadius: 3, fontWeight: 600, fontSize: 12.5,
background: t.btnBg, color: enabled ? t.text : t.dimmer,
border: `1px solid ${t.border}`, cursor: enabled ? 'pointer':'not-allowed',
}}>
Stop
</button>
);
}
function ClassicLiveStats({ t, stats, fontMono }) {
const cell = (icon, val) => (
<div style={{ display:'flex', alignItems:'center', gap: 4, color: t.dim, fontFamily: fontMono, fontSize: 11 }}>
{icon}<span>{val}</span>
</div>
);
return (
<div style={{
marginTop: 8, padding: '6px 10px', borderRadius: 3,
background: t.panel, border: `1px solid ${t.borderSoft}`,
display:'flex', justifyContent:'space-between', alignItems:'center',
}}>
{cell(<IconArrowUp color={t.dim}/>, fmtBytes(stats.up))}
{cell(<IconArrowDown color={t.dim}/>, fmtBytes(stats.down))}
{cell(<span style={{fontSize:9, color:t.dimmer}}>TCP</span>, stats.tcp)}
{cell(<span style={{fontSize:9, color:t.dimmer}}>UDP</span>, stats.udp)}
{cell(<span style={{fontSize:9, color:t.dimmer}}>↑t</span>, fmtUptime(stats.uptimeS))}
</div>
);
}
// ─── logs ──────────────────────────────────────────────────────────────────
function ClassicLogs({ t, D, fontMono }) {
return (
<div style={{ borderTop: `1px solid ${t.borderSoft}`, background: t.chrome, flexShrink: 0 }}>
<button onClick={() => D.setLogsOpen(!D.logsOpen)} style={{
width:'100%', padding: '8px 14px', display:'flex', alignItems:'center', gap:8,
background:'transparent', border:'none', color: t.dim, cursor:'pointer',
fontSize: 11, fontFamily: fontMono, letterSpacing: 0.3,
}}>
<IconChevron color={t.dim} dir={D.logsOpen ? 'down' : 'right'}/>
<span style={{ textTransform:'uppercase' }}>Logs</span>
<span style={{ marginLeft: 'auto', color: t.dimmer }}>{D.logs.length} lines</span>
</button>
{D.logsOpen && (
<div style={{ borderTop: `1px solid ${t.borderSoft}` }}>
<div style={{ display:'flex', gap: 6, padding: '6px 12px', borderBottom: `1px solid ${t.borderSoft}` }}>
<button style={smallBtn(t, fontMono)}
onClick={() => navigator.clipboard?.writeText(D.logs.map(l => `[${l.level}] ${l.msg}`).join('\n'))}>copy all</button>
<button style={smallBtn(t, fontMono)} onClick={D.clearLogs}>clear</button>
<button style={smallBtn(t, fontMono)}>open log file</button>
</div>
<div className="drv-log" style={{
maxHeight: 130, overflowY: 'auto', padding: '6px 12px',
fontFamily: fontMono, fontSize: 10.5, lineHeight: 1.55, color: t.dim,
background: t.panelAlt,
}} ref={el => el && (el.scrollTop = el.scrollHeight)}>
{D.logs.map((l, i) => (
<div key={i}>
<span style={{ color: t.dimmer }}>{fmtTime(l.t)}</span>
{' '}
<span style={{ color: l.level==='ERROR'?t.danger:l.level==='WARN'?t.warn:t.pass, fontWeight: 600 }}>[{l.level}]</span>
{' '}
<span>{l.msg}</span>
</div>
))}
</div>
</div>
)}
</div>
);
}
// Default export so App.jsx can `import ClassicWindow from './components/Classic'`.
export default ClassicWindow;
@@ -0,0 +1,369 @@
// shared.jsx — state machine + shared icons/utilities for all Drover-Go variants.
//
// Original prototype loaded everything via window globals (babel script-tag
// build). For Wails + Vite we use real ESM imports/exports — additions:
// - `import * as React from 'react'` so `React.useState/useMemo/useEffect`
// keep working unchanged.
// - `export` on everything the variant components need.
// - `useDrover` no longer simulates with `SCENARIOS`; it calls the Wails
// bindings on `window.go.main.App` and listens for the events the Go
// side emits (`check:result`, `check:done`, `stats:update`, ...).
//
// The state surface (form/phase/results/stats/logs) is unchanged, so the
// UI components don't need to be rewritten — only their imports.
import * as React from 'react'
import { RunCheck, StartEngine, StopEngine, GetStatus } from '../../wailsjs/go/gui/App'
import { EventsOn, EventsOff } from '../../wailsjs/runtime/runtime'
// ─── Test catalog ──────────────────────────────────────────────────────────
export const ALL_TESTS = [
{ id: 'tcp', label: 'TCP reachability', desc: 'TCP-соединение до прокси установлено' },
{ id: 'greet', label: 'SOCKS5 greeting', desc: 'Прокси отвечает по протоколу SOCKS5' },
{ id: 'auth', label: 'SOCKS5 authentication', desc: 'Аутентификация по логину/паролю принята', authOnly: true },
{ id: 'connect', label: 'TCP CONNECT to Discord', desc: 'Прокси проксирует TCP к gateway' },
{ id: 'udp', label: 'UDP ASSOCIATE', desc: 'Прокси выдал UDP-релей' },
{ id: 'stun', label: 'UDP round-trip via STUN', desc: 'UDP-пакеты ходят туда-обратно' },
{ id: 'api', label: 'Discord API reachable', desc: 'HTTPS до discord.com через прокси' },
];
// Pre-baked scenarios so the prototype feels alive. Each entry per test:
// { result: 'passed'|'failed'|'skipped', metric: '12 ms' | 'ok' | …, error?: 'short msg', hint?: 'what to try' }
const SCENARIOS = {
// Default happy path (no auth)
happy: {
tcp: { result: 'passed', metric: '14 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'passed', metric: 'relay 95.165.72.59:54321' },
stun: { result: 'passed', metric: '38 ms RTT' },
api: { result: 'passed', metric: '204 OK · 89 ms' },
},
// With auth
happyAuth: {
tcp: { result: 'passed', metric: '14 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
auth: { result: 'passed', metric: 'user/pass · ok' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'passed', metric: 'relay 95.165.72.59:54321' },
stun: { result: 'passed', metric: '38 ms RTT' },
api: { result: 'passed', metric: '204 OK · 89 ms' },
},
// UDP fails — common Discord scenario
udpFail: {
tcp: { result: 'passed', metric: '17 ms' },
greet: { result: 'passed', metric: 'SOCKS5/0x05' },
connect: { result: 'passed', metric: 'gateway.discord.gg' },
udp: { result: 'failed', metric: 'X\'07 cmd not supported',
error: 'Прокси не поддерживает UDP ASSOCIATE.',
hint: 'Голос и демонстрация экрана работать не будут. Текст и API — будут. Попробуйте другой SOCKS5-сервер с поддержкой UDP.' },
stun: { result: 'skipped', metric: 'требует UDP ASSOCIATE' },
api: { result: 'passed', metric: '204 OK · 92 ms' },
},
};
export function getTests(authEnabled) {
return ALL_TESTS.filter(t => !t.authOnly || authEnabled);
}
// ─── Drover state hook ─────────────────────────────────────────────────────
// Owns: form values, diagnostic phase, per-test results, drover-active state,
// live stats counter, log buffer.
// phase: 'idle' | 'checking' | 'checked' | 'active'
export function useDrover(initial = {}) {
const [form, setForm] = React.useState({
host: '95.165.72.59',
port: '12334',
auth: false,
login: '',
password: '',
...initial,
});
const [phase, setPhase] = React.useState('idle');
const [results, setResults] = React.useState({}); // testId -> {result, metric, error, hint, expanded}
const [running, setRunning] = React.useState(null); // currently-running test id
const [scenario, setScenario] = React.useState('happy'); // kept for compat with prototype, unused with real backend
const [stats, setStats] = React.useState({ up: 0, down: 0, tcp: 0, udp: 0, uptimeS: 0 });
const [logs, setLogs] = React.useState(() => seedLogs());
const [logsOpen, setLogsOpen] = React.useState(false);
const tests = getTests(form.auth);
const lastSummary = React.useMemo(() => {
if (phase !== 'checked' && phase !== 'active') return null;
const ids = tests.map(t => t.id);
const failed = ids.filter(id => results[id]?.result === 'failed').length;
return { total: ids.length, failed };
}, [phase, results, tests]);
// ── actions ────────────────────────────────────────────────────────────
function update(patch) { setForm(f => ({ ...f, ...patch })); }
function pushLog(level, msg) {
setLogs(l => [...l.slice(-499), { t: Date.now(), level, msg }]);
}
// Subscribe to backend events once. The Go side emits:
// check:result → one test result (id, status, metric, error, hint)
// check:done → diagnostic finished, summary {total, passed, failed}
// engine:status → {running: bool}
// stats:update → {up, down, tcp, udp, uptimeS}
React.useEffect(() => {
const offResult = EventsOn('check:result', (r) => {
if (r.status === 'running') {
setRunning(r.id);
return;
}
// Convert backend "status" field to the frontend's "result" field used
// by the Classic/Fluent/etc components.
setResults(prev => ({
...prev,
[r.id]: {
result: r.status,
metric: r.metric,
error: r.error,
hint: r.hint,
expanded: r.status === 'failed',
},
}));
pushLog(r.status === 'failed' ? 'ERROR' : r.status === 'skipped' ? 'WARN' : 'INFO',
`${r.id}: ${r.status}${r.metric ? ' · ' + r.metric : ''}`);
});
const offDone = EventsOn('check:done', (s) => {
setRunning(null);
setPhase('checked');
pushLog('INFO', `check finished — ${s.passed}/${s.total} passed`);
});
const offStatus = EventsOn('engine:status', (s) => {
setPhase(s.running ? 'active' : 'checked');
pushLog('INFO', s.running ? 'engine: started' : 'engine: stopped');
});
const offStats = EventsOn('stats:update', (s) => setStats(s));
return () => {
offResult();
offDone();
offStatus();
offStats();
};
}, []);
async function runCheck() {
if (phase === 'checking') return;
setPhase('checking');
setResults({});
setRunning(null);
pushLog('INFO', `connect ${form.host}:${form.port}${form.auth ? ' (auth)' : ''}`);
await RunCheck({
host: form.host,
port: parseInt(form.port, 10) || 0,
auth: form.auth,
login: form.login,
password: form.password,
});
// The rest is event-driven (check:result, check:done) — see useEffect above.
}
async function startProxy() {
if (phase !== 'checked') return;
if (lastSummary?.failed === tests.length) return;
await StartEngine();
// engine:status event will flip phase to 'active'.
}
async function stopProxy() {
if (phase !== 'active') return;
await StopEngine();
setStats({ up: 0, down: 0, tcp: 0, udp: 0, uptimeS: 0 });
}
// Reflect initial backend state (in case the engine was already running
// when the GUI was opened — e.g. via service mode).
React.useEffect(() => {
GetStatus().then((s) => {
if (s?.running) setPhase('active');
}).catch(() => {});
}, []);
// Toggle a test's expanded explanation
function toggleExpand(id) {
setResults(r => ({ ...r, [id]: { ...r[id], expanded: !r[id]?.expanded } }));
}
return {
form, update,
phase, setPhase,
tests, results, running,
scenario, setScenario,
stats,
logs, logsOpen, setLogsOpen, pushLog, clearLogs: () => setLogs([]),
lastSummary,
runCheck, startProxy, stopProxy,
toggleExpand,
};
}
function sleep(ms) { return new Promise(r => setTimeout(r, ms)); }
// Sun + moon icons for the theme-toggle button in the title bar. Style
// matches the rest (1.2 stroke, 14px square viewBox).
export function IconSun({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<circle cx="8" cy="8" r="3" stroke={color} strokeWidth="1.2"/>
<path d="M8 1.5v1.5M8 13v1.5M14.5 8H13M3 8H1.5M12.6 3.4l-1 1M4.4 11.6l-1 1M12.6 12.6l-1-1M4.4 4.4l-1-1"
stroke={color} strokeWidth="1.2" strokeLinecap="round"/>
</svg>
);
}
export function IconMoon({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<path d="M13.5 9.5A5.5 5.5 0 1 1 6.5 2.5a4 4 0 0 0 7 7z"
stroke={color} strokeWidth="1.2" strokeLinejoin="round"/>
</svg>
);
}
function seedLogs() {
const t = Date.now();
return [
{ t: t-9200, level: 'INFO', msg: 'drover-go v0.4.2 starting' },
{ t: t-9100, level: 'INFO', msg: 'config: ~/.drover/config.toml' },
{ t: t-9000, level: 'INFO', msg: 'no active session' },
];
}
export function fmtBytes(n) {
if (n < 1024) return n.toFixed(0) + ' B/s';
if (n < 1024*1024) return (n/1024).toFixed(1) + ' KB/s';
return (n/1024/1024).toFixed(2) + ' MB/s';
}
export function fmtUptime(s) {
const h = Math.floor(s/3600), m = Math.floor((s%3600)/60), ss = s%60;
if (h) return `${h}h ${m}m`;
if (m) return `${m}m ${ss}s`;
return `${ss}s`;
}
export function fmtTime(t) {
const d = new Date(t);
return d.toLocaleTimeString('en-GB', { hour12: false }) + '.' + String(d.getMilliseconds()).padStart(3,'0');
}
// ─── Shared icons (small, original) ────────────────────────────────────────
// Drover-Go mark: a downward chevron through a ring — "tunneled traffic".
export function BrandMark({ size = 16, color = 'currentColor', strokeWidth = 1.6 }) {
const s = size;
return (
<svg width={s} height={s} viewBox="0 0 24 24" fill="none" aria-hidden="true">
<circle cx="12" cy="12" r="9" stroke={color} strokeWidth={strokeWidth}/>
<path d="M7 9 L12 14 L17 9" stroke={color} strokeWidth={strokeWidth} strokeLinecap="round" strokeLinejoin="round"/>
<path d="M12 14 L12 19" stroke={color} strokeWidth={strokeWidth} strokeLinecap="round"/>
</svg>
);
}
export function IconGear({ size=14, color='currentColor' }) {
return (
<svg width={size} height={size} viewBox="0 0 16 16" fill="none">
<circle cx="8" cy="8" r="2.2" stroke={color} strokeWidth="1.2"/>
<path d="M8 1.5v2M8 12.5v2M14.5 8h-2M3.5 8h-2M12.6 3.4l-1.4 1.4M4.8 11.2l-1.4 1.4M12.6 12.6l-1.4-1.4M4.8 4.8L3.4 3.4"
stroke={color} strokeWidth="1.2" strokeLinecap="round"/>
</svg>
);
}
export function IconMin({ size=14, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 16 16"><path d="M3 8h10" stroke={color} strokeWidth="1.2" strokeLinecap="round"/></svg>;
}
export function IconClose({ size=14, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 16 16"><path d="M4 4l8 8M12 4l-8 8" stroke={color} strokeWidth="1.2" strokeLinecap="round"/></svg>;
}
export function IconChevron({ size=12, color='currentColor', dir='down' }) {
const r = { down: 0, up: 180, left: 90, right: -90 }[dir];
return <svg width={size} height={size} viewBox="0 0 12 12" style={{ transform: `rotate(${r}deg)` }}>
<path d="M3 4.5 L6 7.5 L9 4.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round" fill="none"/>
</svg>;
}
export function IconCopy({ size=12, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 12 12" fill="none">
<rect x="3" y="3" width="7" height="7" rx="1" stroke={color} strokeWidth="1.2"/>
<path d="M2 8.5V2.5C2 1.95 2.45 1.5 3 1.5h6" stroke={color} strokeWidth="1.2"/>
</svg>;
}
export function IconArrowUp({ size=10, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 10 10" fill="none">
<path d="M5 8.5V1.5M5 1.5L2 4.5M5 1.5L8 4.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round"/>
</svg>;
}
export function IconArrowDown({ size=10, color='currentColor' }) {
return <svg width={size} height={size} viewBox="0 0 10 10" fill="none">
<path d="M5 1.5V8.5M5 8.5L2 5.5M5 8.5L8 5.5" stroke={color} strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round"/>
</svg>;
}
// ─── Test row state icons (per visual variant supplies its own colors) ─────
export function StatusDot({ state, palette, size = 12 }) {
// state: 'pending' | 'running' | 'passed' | 'failed' | 'skipped'
const c = palette[state] || palette.pending;
if (state === 'running') {
return (
<span style={{ display:'inline-block', width:size, height:size, position:'relative' }}>
<svg width={size} height={size} viewBox="0 0 16 16" style={{ animation: 'drv-spin 0.8s linear infinite' }}>
<circle cx="8" cy="8" r="6" stroke={c} strokeOpacity="0.25" strokeWidth="2" fill="none"/>
<path d="M8 2 a6 6 0 0 1 6 6" stroke={c} strokeWidth="2" strokeLinecap="round" fill="none"/>
</svg>
</span>
);
}
if (state === 'passed') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill={c}/>
<path d="M5 8.2l2 2 4-4.4" stroke="white" strokeWidth="1.6" strokeLinecap="round" strokeLinejoin="round" fill="none"/>
</svg>;
}
if (state === 'failed') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill={c}/>
<path d="M5.5 5.5l5 5M10.5 5.5l-5 5" stroke="white" strokeWidth="1.6" strokeLinecap="round"/>
</svg>;
}
if (state === 'skipped') {
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="7" fill="none" stroke={c} strokeWidth="1.4" strokeDasharray="2 2"/>
<path d="M5 8h6" stroke={c} strokeWidth="1.4" strokeLinecap="round"/>
</svg>;
}
// pending
return <svg width={size} height={size} viewBox="0 0 16 16">
<circle cx="8" cy="8" r="3" fill="none" stroke={c} strokeWidth="1.4"/>
</svg>;
}
// CSS for the spinner — injected once.
if (typeof document !== 'undefined' && !document.getElementById('drv-shared-css')) {
const s = document.createElement('style');
s.id = 'drv-shared-css';
s.textContent = `
@keyframes drv-spin { to { transform: rotate(360deg); } }
@keyframes drv-pulse { 0%,100% { opacity:1; transform:scale(1);} 50% { opacity:.55; transform:scale(0.7);} }
@keyframes drv-blink { 0%,100% { opacity:1;} 50% { opacity:.35;} }
@keyframes drv-fadein { from { opacity:0; transform:translateY(-2px);} to { opacity:1; transform:none;} }
.drv-fadein { animation: drv-fadein .18s ease-out; }
.drv-pulsedot { animation: drv-pulse 1.4s ease-in-out infinite; }
.drv-shimmer::after {
content:''; position:absolute; inset:0; background: linear-gradient(90deg,transparent,rgba(255,255,255,.25),transparent);
transform:translateX(-100%); animation: drv-shim 1.6s linear infinite;
}
@keyframes drv-shim { to { transform: translateX(100%); } }
/* Hide scrollbars for log panes inside artboards */
.drv-log::-webkit-scrollbar { width:6px; }
.drv-log::-webkit-scrollbar-thumb { background: rgba(127,127,127,.35); border-radius: 3px; }
`;
document.head.appendChild(s);
}
// Expose globals
Object.assign(window, {
useDrover, getTests, ALL_TESTS, SCENARIOS,
fmtBytes, fmtUptime, fmtTime,
BrandMark, StatusDot,
IconGear, IconMin, IconClose, IconChevron, IconCopy, IconArrowUp, IconArrowDown,
});
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import React from 'react'
import {createRoot} from 'react-dom/client'
import './style.css'
import App from './App'
const container = document.getElementById('root')
const root = createRoot(container)
root.render(
<React.StrictMode>
<App/>
</React.StrictMode>
)
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/* Reset everything Wails react-template ships by default — Classic component
* draws the entire surface, including the title bar. */
html, body, #app, #root {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
background: #1c1d20;
color: #dde0e6;
font-family:
"Inter", "Segoe UI Variable", "Segoe UI", system-ui, -apple-system,
BlinkMacSystemFont, sans-serif;
font-size: 13.5px;
-webkit-font-smoothing: antialiased;
text-rendering: optimizeLegibility;
text-align: left;
}
* {
box-sizing: border-box;
}
*::-webkit-scrollbar {
width: 0;
height: 0;
display: none;
}
/* ─── Theme switch: circle reveal from the cursor ──────────────────────── */
/* The title-bar sun/moon button calls document.startViewTransition() before
* flipping the mode state; the API snapshots the old DOM, runs the React
* update, and gives us pseudo-elements `::view-transition-old(root)` and
* `::view-transition-new(root)` to animate between. We override the default
* cross-fade with a circular clip-path expanding from --reveal-x/y, which
* is set to the click coordinates by App.jsx right before the transition. */
::view-transition-old(root),
::view-transition-new(root) {
animation: none;
mix-blend-mode: normal;
}
/* The new state expands from a tiny circle at the cursor into the whole
* window. The old state stays put underneath. 0.45s feels lively without
* dragging — long-form circle reveals (>700ms) start to feel laggy. */
::view-transition-new(root) {
animation: theme-reveal 0.45s ease-out forwards;
}
::view-transition-old(root) {
animation: none;
z-index: 0;
}
::view-transition-new(root) {
z-index: 1;
}
@keyframes theme-reveal {
from { clip-path: circle(0% at var(--reveal-x, 50%) var(--reveal-y, 50%)); }
to { clip-path: circle(150% at var(--reveal-x, 50%) var(--reveal-y, 50%)); }
}
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import {defineConfig} from 'vite'
import react from '@vitejs/plugin-react'
// https://vitejs.dev/config/
export default defineConfig({
plugins: [react()]
})
@@ -0,0 +1,18 @@
// Manually-written JS bindings for the App struct in package
// git.okcu.io/root/drover-go/internal/gui.
//
// Wails Bind() exposes the app's methods at runtime under
// window.go.<package>.App.<Method>, where <package> is the Go package
// where App is defined (here: "gui"). These wrappers give us a stable
// import path from the React side and are the equivalent of what
// `wails generate module` would have produced if we used the standard
// flat layout.
//
// Whenever a new App method is added in internal/gui/app.go, mirror it here.
export function RunCheck(cfg) { return window['go']['gui']['App']['RunCheck'](cfg) }
export function StartEngine() { return window['go']['gui']['App']['StartEngine']() }
export function StopEngine() { return window['go']['gui']['App']['StopEngine']() }
export function GetStatus() { return window['go']['gui']['App']['GetStatus']() }
export function Version() { return window['go']['gui']['App']['Version']() }
export function Greet(name) { return window['go']['gui']['App']['Greet'](name) }
@@ -0,0 +1,24 @@
{
"name": "@wailsapp/runtime",
"version": "2.0.0",
"description": "Wails Javascript runtime library",
"main": "runtime.js",
"types": "runtime.d.ts",
"scripts": {
},
"repository": {
"type": "git",
"url": "git+https://github.com/wailsapp/wails.git"
},
"keywords": [
"Wails",
"Javascript",
"Go"
],
"author": "Lea Anthony <lea.anthony@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/wailsapp/wails/issues"
},
"homepage": "https://github.com/wailsapp/wails#readme"
}
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/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export interface Position {
x: number;
y: number;
}
export interface Size {
w: number;
h: number;
}
export interface Screen {
isCurrent: boolean;
isPrimary: boolean;
width: number
height: number
}
// Environment information such as platform, buildtype, ...
export interface EnvironmentInfo {
buildType: string;
platform: string;
arch: string;
}
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
// emits the given event. Optional data may be passed with the event.
// This will trigger any event listeners.
export function EventsEmit(eventName: string, ...data: any): void;
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
export function EventsOn(eventName: string, callback: (...data: any) => void): void;
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
// sets up a listener for the given event name, but will only trigger a given number times.
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): void;
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
// sets up a listener for the given event name, but will only trigger once.
export function EventsOnce(eventName: string, callback: (...data: any) => void): void;
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsff)
// unregisters the listener for the given event name.
export function EventsOff(eventName: string): void;
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
// unregisters all event listeners.
export function EventsOffAll(): void;
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
// logs the given message as a raw message
export function LogPrint(message: string): void;
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
// logs the given message at the `trace` log level.
export function LogTrace(message: string): void;
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
// logs the given message at the `debug` log level.
export function LogDebug(message: string): void;
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
// logs the given message at the `error` log level.
export function LogError(message: string): void;
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
// logs the given message at the `fatal` log level.
// The application will quit after calling this method.
export function LogFatal(message: string): void;
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
// logs the given message at the `info` log level.
export function LogInfo(message: string): void;
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
// logs the given message at the `warning` log level.
export function LogWarning(message: string): void;
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
// Forces a reload by the main application as well as connected browsers.
export function WindowReload(): void;
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
// Reloads the application frontend.
export function WindowReloadApp(): void;
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
// Sets the window AlwaysOnTop or not on top.
export function WindowSetAlwaysOnTop(b: boolean): void;
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
// *Windows only*
// Sets window theme to system default (dark/light).
export function WindowSetSystemDefaultTheme(): void;
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
// *Windows only*
// Sets window to light theme.
export function WindowSetLightTheme(): void;
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
// *Windows only*
// Sets window to dark theme.
export function WindowSetDarkTheme(): void;
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
// Centers the window on the monitor the window is currently on.
export function WindowCenter(): void;
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
// Sets the text in the window title bar.
export function WindowSetTitle(title: string): void;
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
// Makes the window full screen.
export function WindowFullscreen(): void;
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
// Restores the previous window dimensions and position prior to full screen.
export function WindowUnfullscreen(): void;
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
// Sets the width and height of the window.
export function WindowSetSize(width: number, height: number): void;
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
// Gets the width and height of the window.
export function WindowGetSize(): Promise<Size>;
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMaxSize(width: number, height: number): void;
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMinSize(width: number, height: number): void;
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
// Sets the window position relative to the monitor the window is currently on.
export function WindowSetPosition(x: number, y: number): void;
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
// Gets the window position relative to the monitor the window is currently on.
export function WindowGetPosition(): Promise<Position>;
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
// Hides the window.
export function WindowHide(): void;
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
// Shows the window, if it is currently hidden.
export function WindowShow(): void;
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
// Maximises the window to fill the screen.
export function WindowMaximise(): void;
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
// Toggles between Maximised and UnMaximised.
export function WindowToggleMaximise(): void;
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
// Restores the window to the dimensions and position prior to maximising.
export function WindowUnmaximise(): void;
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
// Minimises the window.
export function WindowMinimise(): void;
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
// Restores the window to the dimensions and position prior to minimising.
export function WindowUnminimise(): void;
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
export function ScreenGetAll(): Promise<Screen[]>;
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
// Opens the given URL in the system browser.
export function BrowserOpenURL(url: string): void;
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
// Returns information about the environment
export function Environment(): Promise<EnvironmentInfo>;
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
// Quits the application.
export function Quit(): void;
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
// Hides the application.
export function Hide(): void;
// [Show](https://wails.io/docs/reference/runtime/intro#show)
// Shows the application.
export function Show(): void;
@@ -0,0 +1,182 @@
/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export function LogPrint(message) {
window.runtime.LogPrint(message);
}
export function LogTrace(message) {
window.runtime.LogTrace(message);
}
export function LogDebug(message) {
window.runtime.LogDebug(message);
}
export function LogInfo(message) {
window.runtime.LogInfo(message);
}
export function LogWarning(message) {
window.runtime.LogWarning(message);
}
export function LogError(message) {
window.runtime.LogError(message);
}
export function LogFatal(message) {
window.runtime.LogFatal(message);
}
export function EventsOnMultiple(eventName, callback, maxCallbacks) {
window.runtime.EventsOnMultiple(eventName, callback, maxCallbacks);
}
export function EventsOn(eventName, callback) {
EventsOnMultiple(eventName, callback, -1);
}
export function EventsOff(eventName) {
return window.runtime.EventsOff(eventName);
}
export function EventsOffAll() {
return window.runtime.EventsOffAll();
}
export function EventsOnce(eventName, callback) {
EventsOnMultiple(eventName, callback, 1);
}
export function EventsEmit(eventName) {
let args = [eventName].slice.call(arguments);
return window.runtime.EventsEmit.apply(null, args);
}
export function WindowReload() {
window.runtime.WindowReload();
}
export function WindowReloadApp() {
window.runtime.WindowReloadApp();
}
export function WindowSetAlwaysOnTop(b) {
window.runtime.WindowSetAlwaysOnTop(b);
}
export function WindowSetSystemDefaultTheme() {
window.runtime.WindowSetSystemDefaultTheme();
}
export function WindowSetLightTheme() {
window.runtime.WindowSetLightTheme();
}
export function WindowSetDarkTheme() {
window.runtime.WindowSetDarkTheme();
}
export function WindowCenter() {
window.runtime.WindowCenter();
}
export function WindowSetTitle(title) {
window.runtime.WindowSetTitle(title);
}
export function WindowFullscreen() {
window.runtime.WindowFullscreen();
}
export function WindowUnfullscreen() {
window.runtime.WindowUnfullscreen();
}
export function WindowGetSize() {
return window.runtime.WindowGetSize();
}
export function WindowSetSize(width, height) {
window.runtime.WindowSetSize(width, height);
}
export function WindowSetMaxSize(width, height) {
window.runtime.WindowSetMaxSize(width, height);
}
export function WindowSetMinSize(width, height) {
window.runtime.WindowSetMinSize(width, height);
}
export function WindowSetPosition(x, y) {
window.runtime.WindowSetPosition(x, y);
}
export function WindowGetPosition() {
return window.runtime.WindowGetPosition();
}
export function WindowHide() {
window.runtime.WindowHide();
}
export function WindowShow() {
window.runtime.WindowShow();
}
export function WindowMaximise() {
window.runtime.WindowMaximise();
}
export function WindowToggleMaximise() {
window.runtime.WindowToggleMaximise();
}
export function WindowUnmaximise() {
window.runtime.WindowUnmaximise();
}
export function WindowMinimise() {
window.runtime.WindowMinimise();
}
export function WindowUnminimise() {
window.runtime.WindowUnminimise();
}
export function WindowSetBackgroundColour(R, G, B, A) {
window.runtime.WindowSetBackgroundColour(R, G, B, A);
}
export function ScreenGetAll() {
return window.runtime.ScreenGetAll();
}
export function BrowserOpenURL(url) {
window.runtime.BrowserOpenURL(url);
}
export function Environment() {
return window.runtime.Environment();
}
export function Quit() {
window.runtime.Quit();
}
export function Hide() {
window.runtime.Hide();
}
export function Show() {
window.runtime.Show();
}